News £80m Creative Industries Clusters Programme launches to fund new R&D projects Abertay University representing video games in new initiative by Arts and Humanities Research Council Nov. 13, 2018 James Batchelor
News The GamesIndustry.biz Podcast: Counting on cryptocurrency, with Reality Clash Download our latest episode, reflecting on a tumultuous year for the realm of blockchain and cryptocurrency Nov. 12, 2018 James Batchelor
News YouTube backtracks ban on YouTuber who assaulted Red Dead suffragette Controversial clips restored but now age restricted, deletion blamed on misinterpretation of guidelines Nov. 9, 2018 James Batchelor 3 comments
News Activision Blizzard shares drop a further 11 per cent Weaker-than-expected results and dips in engagement worry shareholders Nov. 9, 2018 James Batchelor
Feature The many merchandising methods of Activision The publisher's Philippe Bost discusses how game brands from Overwatch to Crash Bandicoot are shaking up the licensing industry Nov. 8, 2018 James Batchelor
News Profits dip at GAME but cost savings reduce losses Retailer remains “cautiously optimistic” about the year ahead as Belong strategy continues to develop Nov. 8, 2018 James Batchelor
News DeNA bringing Tencent's Arena of Valor to Japan Mobile specialist will handle operational support, marketing and localisation for the region Nov. 7, 2018 James Batchelor
News Square Enix reports $33m extraordinary loss as new AAA studio shifts focus Half-year financial results also show declines across the board despite Tomb Raider and Octopath Traveller launches Nov. 7, 2018 James Batchelor
News Ubisoft reworking Just Dance kids mode after parental complaint over subscription ads Calls for younger users to sign up to Unlimited service prompt apology from publisher Nov. 6, 2018 James Batchelor
News Capcom considering more cloud games despite Resident Evil 7 shortcomings Streamed Switch version of horror hit “did not have a significant impact on earnings”, but publisher still sees promise in the technology Nov. 6, 2018 James Batchelor
Feature Bringing feudal Japan to life in Ghost of Tsushima Sucker Punch creative director Nate Fox discusses ensuring the game's setting is authentic, despite the appeal of the romantic imagery Nov. 1, 2018 James Batchelor
Feature The balance of Scavengers, a multiplayer game built by “famously vicious trolls” Midwinter Entertainment CEO Josh Holmes believes "griefing" is an inevitable part of playing online - and accepting that is key to ensuring fair play Oct. 30, 2018 James Batchelor 2 comments
Feature Can a video game prevent domestic violence? We speak to Professor Adele Jones about her ongoing work to tackle abuse and the attitudes that lead to it Oct. 29, 2018 James Batchelor
News Raspberry Pi launches games development magazine Wireframe Fortnightly publication launches November 8th, 10,000 free welcome issues on offer Oct. 26, 2018 James Batchelor
News Team Sonic Racing delayed until May 2019 Return of Sega-themed kart racing series was due on shelves before Christmas Oct. 26, 2018 James Batchelor
News Analyst expects Houser brothers to receive huge Red Dead royalties UPDATE: Take-Two clarifies that last year's royalties of $383m shared across all studios Oct. 26, 2018 James Batchelor 3 comments
News Rockstar: "Overtime is not mandatory" Red Dead Redemption developer responds to increasing number of stories about studio's intense working conditions Oct. 26, 2018 James Batchelor
Feature Red Dead Redemption 2: Critical Consensus Rockstar's latest hailed as a masterpiece, raising the bar for open worlds to come Oct. 25, 2018 James Batchelor
News Assassin's Creed Odyssey built without 'massive crunch' “We think it's a false economy to burn out our teams. We risk losing them” Oct. 25, 2018 James Batchelor
News GlobalStep acquires Testology Founder and MD Andy Robson resigns but all other employees retained, firm renamed GlobalStep Oct. 25, 2018 James Batchelor
News NPD: Marvel's Spider-Man was the biggest PlayStation exclusive launch ever The web-slinger's latest outperformed the combined launch sales of all his previous adventures since 1995 Oct. 24, 2018 James Batchelor
News If less than 30% of players come back to your game on Day 2, fix it or kill it But GameAnalytics' mobile benchmarking reports shows that 40% retention rates for Day 1 mean a game is doing well Oct. 23, 2018 James Batchelor
News GamesAid launches #GamesAidMinute to encourage weekly fundraising Industry organisation also unveils new logo, has raised 62p per minute for charities over 10 years Oct. 23, 2018 James Batchelor
News Resolution Games secures $7.5 million in additional funding Angry Birds: FPS and Bait developer will invest additional finance into additional VR and AR projects Oct. 23, 2018 James Batchelor
News The GamesIndustry.biz Podcast: Red Dead Redemption 2 Special Latest episode available now, discussing a crunch-less future, the evolution of open world games, retail challenges and horse testicles Oct. 23, 2018 James Batchelor