News Suda51's Killer is Dead will see "wide" appeal, says Xseed Executive Ken Berry talks about how Killer is Dead will be a unique opportunity for the company May 10, 2013 David Radd
News Consoles should empower players to create content, says Raptr boss Raptr CEO Dennis Fong believes Sony's new 'Share' button on the DualShock 4 is a small step in the right direction April 29, 2013 David Radd
News Tom Hall: Games need to be "democratized like MP3s" The id veteran also talks about his Commander Keen inspired Secret Spaceship Club March 4, 2013 David Radd
News ESRB: We help "protect creative freedom" Patricia Vance talks about fighting the image of being a "censor" and outlines the benefits of ESRB's new automatic rating tool Feb. 25, 2013 David Radd
News American McGee on Kickstarter: “We turned it into Kicklauncher” The Akaneiro developer thinks more Kickstarter projects should involve nearly finished games Jan. 23, 2013 David Radd
News Assassin's Creed III: Ubi wanted to avoid the “glorified add-on pack” Ubisoft exec Tony Key on pitfalls of having an annual franchise and the marketing differences in the US and Europe Dec. 19, 2012 David Radd
News Ubisoft: Just Dance won't go the route of Guitar Hero Ubi marketer Tony Key talks about keeping Just Dance fresh and why it's like an annual sports franchise Dec. 13, 2012 David Radd
News Rift: Storm Legion early sales "beyond expectations" says Trion Adoption rate nearly double what the company was hoping for Nov. 14, 2012 David Radd
News Single player is a "gimmick" says mid-core developer Gogogic CEO Jonas Antonsson says games are meant to be played with others, whether simultaneously or not Oct. 26, 2012 David Radd
News Zynga can be saved with advertising, says Pachter The analyst also details his bearish opinion on the Wii U Oct. 11, 2012 David Radd
News Cryptic: Game ratings don't "do a great justice to MMOs" Star Trek producer Dan Stahl on free-to-play and the value of one-off reviews for MMOs Sept. 24, 2012 David Radd
News Deadpool has taken over, says High Moon manager Greg Agius says that the studio was given more marketing input after War for Cybertron Sept. 6, 2012 David Radd
News World of Warcraft, Raph Koster will be honored at GDC Online Awards Awards will be presented at a ceremony on October 10 during GDC Online Aug. 30, 2012 David Radd
News Steam Greenlight officially launches Indies have a new way to earn approval on Steam Aug. 30, 2012 David Radd
News OnLive founder Steve Perlman says goodbye Perlman believes it was time for him to move on Aug. 28, 2012 David Radd
News Heavy Rain 2 never seriously discussed between Quantic Dream and Sony David Cage says that creative people have to do something different or 'you're just a marketing guy' Aug. 28, 2012 David Radd
News Assassin's Creed sequelization put in context by Ubisoft "Assassin's Creed is a franchise, like Mario or Resident Evil, that will have ups and downs," says Alex Hutchinson Aug. 17, 2012 David Radd
News Sony downplays lack of 3D at E3, Gamescom Jim Ryan indicates they don't have to talk about it anymore Aug. 17, 2012 David Radd
News David Cage says games "need to grow up" "How many monsters/aliens/zombies can you kill in games?" asks Cage Aug. 17, 2012 David Radd
News Sony says "it's too early" for PS Vita price cut Cost reductions will come, but Shuhei Yoshida says it will take time Aug. 17, 2012 David Radd
News Last Story publisher says core gamers "follow the best games regardless of the system" Ken Berry says Xseed was very excited to work on the latest from Sakaguchi and Uematsu Aug. 16, 2012 David Radd
News Zynga offered to port Fez to mobile, says Polytron The indie platformer would have been a departure from Zynga's usual offerings Aug. 10, 2012 David Radd
News Double Fine looks to completely shift away from work-for-hire Company wants to maintain its independence using investors and crowdfunding Aug. 10, 2012 David Radd
News Tera lawsuit settled between En Masse/NCsoft En Masse will continue to provide Tera unimpeded Aug. 10, 2012 David Radd
News Dungeon Defenders publisher gets four more recruits Reverb Publishing is looking to keep up with its growing lineup of games Aug. 10, 2012 David Radd