Feature Critical Consensus: Pokemon Sun and Moon Game Freak wows critics with a new director, fresh ingredients and just enough nostalgia Nov. 16, 2016 Dan Pearson
News Sviper completes second funding round German mobile studio staffing up to release two new titles Nov. 15, 2016 Dan Pearson
News Jason Avent joins Trailerfarm as investor and MD Boss Alien founder takes helm at video specialist Nov. 11, 2016 Dan Pearson
News HTC announces wireless adaptor for Vive Pre-orders open today for kit which frees the HMD from its tethers Nov. 11, 2016 Dan Pearson
Feature "It's going to be physics-based and it's going to be stupid" DoubleMoose CEO Armin Ibrisagic talks comedy, Coffee Stain and working with PewDiePie Nov. 11, 2016 Dan Pearson
Stub Develop:VR changes date to Thursday 1st December Event will also now be held at Conway Hall, Holborn Nov. 7, 2016 Dan Pearson
Feature Adventures in Virtual Reality Three developers discuss VR development for first-person adventure games Nov. 3, 2016 Dan Pearson
Feature Volvo, the military and game design: A small town in three parts Sweden Game Arena's Laura Bularca on diversity in Skovde Nov. 1, 2016 Dan Pearson
Stub Round 3 of the UK Games Fund pitching opens to devs Up to £25K available to support domestic projects Oct. 31, 2016 Dan Pearson
Opinion Warren Spector: "I couldn't care less about maximising profitability" OtherSide's resident genius gives his 4 criteria for success at Sweden Game Conference Oct. 28, 2016 Dan Pearson
News "You end up putting holes in your wall for a $800 product so you can see a cube" Microsoft's Alex Kipman takes the virtual gloves off Oct. 28, 2016 Dan Pearson
Stub Oculus & Kaleidoscope announce VR art fund DevLab Initiative plans to "support independent VR creators and explore the boundaries of virtual reality as an art form" Oct. 27, 2016 Dan Pearson
Stub Stranger Things' Shawn Levy is the new Uncharted director Movie will be 'fast tracked' through production, awaits casting Oct. 27, 2016 Dan Pearson
Stub Capcom sales drop 9.4% in half-year figures Publisher says 40% operating income fall is in line with expectations Oct. 26, 2016 Dan Pearson
Feature Sale of Seattle Mariners stake keeps Nintendo in the black Six month figures show company shortening sales forecasts for full year Oct. 26, 2016 Dan Pearson
Stub Simplygon goes free for indies and educators 3D Optimisation software switches up pricing Oct. 26, 2016 Dan Pearson
News Keywords Studios acquires Player Research in deal worth £1.3m Brighton-based consultation and user testing service joins burgeoning empire Oct. 26, 2016 Dan Pearson
News "Making your games inclusive is complicated and fraught with frustration" Beamdog creative director David Gaider on the importance, and pitfalls, of promoting diversity Oct. 20, 2016 Dan Pearson
Feature VR We There Yet? Weekly Roundup: PSVR launches, Square Enix backs premium on mobile and Microsoft makes hay Oct. 14, 2016 Dan Pearson
News Microsoft celebrates international Xbox One success Console was best selling in US for third month running Oct. 14, 2016 Dan Pearson
Feature Pre-tax profits down 81% at Game Group Retailer still in black despite "challenging UK console market" Oct. 13, 2016 Dan Pearson
Opinion Power to the People PSVR marks the beginning of true consumer VR, but will it stick? Oct. 12, 2016 Dan Pearson
News IndieZone finalists announced for Develop:VR Eight projects celebrate diversity, creativity and the potential of the new medium Oct. 12, 2016 Dan Pearson
Feature Reboot InfoGamer puts VR in the spotlight Adriatic consumer show hopes to attract 70,000 attendees Oct. 7, 2016 Dan Pearson
News BAFTA names VR advisory group "Created to explore and articulate the impact that VR will have on the current landscape of film, television and games" Oct. 4, 2016 Dan Pearson