Opinion Lots of Talent and No Budget Introversion's Byron Atkinson-Jones on marketing a game without money in the bank June 11, 2009 Byron Atkinson-Jones
Opinion Console Gamers Aren't PC Gamers Introversion's Byron Atkinson-Jones discusses the testing process for the company's games, and the lessons learned May 7, 2009 Byron Atkinson-Jones
Opinion Culture Shock Introversion's Darwinia+ producer on how a small independent adjusted to working with one of the biggest publishers in the business March 19, 2009 Byron Atkinson-Jones
Opinion The Genesis of Darwinia+ How Microsoft told Introversion: "We've decided to f*ck up your game" Feb. 26, 2009 Byron Atkinson-Jones