News Game start-ups drawing lower acquisition prices Industry investors describe decreasing valuations, debate the influence of Zynga's downturn Dec. 3, 2012 Brendan Sinclair 3 comments
News Analysts expect November sales decline Creutz projects software sales down 19% as Pachter puts drop at just 2%; both optimistic for 2013 growth Dec. 3, 2012 Brendan Sinclair 10 comments
News Molyneux: Retirement is "abhorrent" 22 Cans founder responds to Project Godus Kickstarter backlash, refutes retirement speculation Dec. 3, 2012 Brendan Sinclair 21 comments
News THQ launches Humble Bundle Publisher letting gamers name their price on seven-game collection including Darksiders and Saints Row: The Third [UPDATE: well over $2m raised] Nov. 30, 2012 Brendan Sinclair 9 comments
News GameStop DLC attach rates up to 50% Customers buy digital add-ons with games more than accessories or strategy guides Nov. 30, 2012 Brendan Sinclair
News Molyneux: Industry needs Wii U to be "great" 22 Cans co-founder says Nintendo's latest is good, but falls short of the amazing tech of tablets Nov. 29, 2012 Brendan Sinclair 11 comments
News Guillermo del Toro's InSane finds new home Filmmaker says game looks to be picked up by first company he met with after THQ dropped it Nov. 29, 2012 Brendan Sinclair
News Microsoft opens Black Tusk Studios in Vancouver New developer working on original franchise, "looking to build the next Halo" [UPDATED] Nov. 29, 2012 Brendan Sinclair 1 comment
News Oculus Rift delayed to March Dev kits for Kickstarter-funded virtual reality headset will feature better (but heavier) screen Nov. 28, 2012 Brendan Sinclair 7 comments
Feature Flying Blind: Dearth of digital data is harmful There's agreement that publishers and platform holders playing cards close to the vest will hurt the industry in the long run, but who's going to show their hand first? Nov. 28, 2012 Brendan Sinclair 4 comments
News Square Enix dev says Japanese industry is "pushing back" Technical director Yoshihisa Hashimoto sees oft-derided gaming scene making a comeback Nov. 27, 2012 Brendan Sinclair 10 comments
News Ubisoft hopes for shorter console cycles Publisher's CEO says seven-year cycle hurt the industry, stifled creative risks Nov. 26, 2012 Brendan Sinclair 8 comments
News Wii U sells 400,000 in US in first week Nintendo says new system is "essentially sold out," original Wii sells 300,000 over same stretch Nov. 26, 2012 Brendan Sinclair 10 comments
News Steam hits 6 million concurrent users Valve's digital service posts record peak number of gamers over the weekend Nov. 26, 2012 Brendan Sinclair
Feature VCs passing on consoles in favor of mobile OMERS Ventures' Bram Sugarman explains what he's looking for in an investment and the most common mistakes people make Nov. 22, 2012 Brendan Sinclair 6 comments
News Molyneux Kickstarting Populous successor 22 Cans crowdfunding Project Godus, follow-up to seminal god game Nov. 21, 2012 Brendan Sinclair 9 comments
News Microsoft reportedly prepping 'Xbox TV' Sources say low-cost Windows 8-powered box will stream media, play casual games Nov. 21, 2012 Brendan Sinclair 7 comments
News 3DS sales near 6 million in US Nintendo of America updates domestic installed base for 3D handheld Nov. 20, 2012 Brendan Sinclair 1 comment
News Hitman marketer doesn't want to "exploit" controversy Square Enix's Cord Smith would also like to see channel-wide preorder bonuses instead of retailer exclusives Nov. 20, 2012 Brendan Sinclair 10 comments
News Nintendo not making any Wii games Console maker has shifted focus to Wii U, says it has no projects for previous system in the pipeline Nov. 20, 2012 Brendan Sinclair 13 comments
Feature Xbox Live Turns 10: Reflecting On An Online Revolution We chat with members of the original Xbox team and Bungie in a look back at the origins of a service that forever changed console gaming Nov. 15, 2012 Brendan Sinclair 7 comments
News Molyneux: Games have failed to become another true entertainment form Molyneux says Curiosity is nearing 2m users and he details unexpected behavior with penis pictures Nov. 14, 2012 Brendan Sinclair 7 comments
News Epic expects next-gen dev costs to double Tim Sweeney says escalating costs could have been worse, free-to-play “more and more inevitable” Nov. 13, 2012 Brendan Sinclair 33 comments
News Crytek: CryEngine has nearly closed gap with Unreal in West Cevat Yerli says Crysis studio's engine has overtaken Epic's in Korea and China, but being no. 1 isn't the goal Nov. 12, 2012 Brendan Sinclair 5 comments
News Zynga: We define innovation differently CEO Mark Pincus responds to perception of company as a copycat publisher Nov. 9, 2012 Brendan Sinclair 15 comments