News Dev cracks own game to track piracy Nearly 94% of first-day downloads for Game Dev Tycoon were pirated; unpaid copies see players overrun by in-game piracy April 29, 2013 Brendan Sinclair 15 comments
Feature Industry instability is here to stay, says The Behemoth BattleBlock Theater devs say chaos will keep everything moving forward, studios big and small always face the same hurdles April 29, 2013 Brendan Sinclair 2 comments
News Ubi Singapore's Jamie Stowe joins 22Cans Assassin's Creed III naval battle technical director to work on crowdfunded Godus April 26, 2013 Brendan Sinclair
News 2K Marin's XCOM shooter revamped, due Aug. 20 Studio's new creative director Morgan Gray overseeing release of third-person tactical shooter The Bureau: XCOM Declassified April 26, 2013 Brendan Sinclair 6 comments
News THQ creditor claims total hundreds of millions Mattel, Microsoft, UFC, Double Fine among those lining up for remnants of defunct publisher April 26, 2013 Brendan Sinclair 3 comments
Opinion Roundtable: Is Nintendo making the right call on E3? By skipping the usual media briefing, is the Mario maker adapting to the times or just admitting defeat? April 26, 2013 Brendan Sinclair 23 comments
News EA confirms more layoffs [Updated] Publisher continues cuts; PopCap Vancouver and Quicklime added to list of closures in reported headcount reduction of 10% [UPDATE: reorganization info] April 25, 2013 Brendan Sinclair 6 comments
News Steam now carrying subscription-based games Darkfall Unholy Wars becomes first game on service with an auto-renewing monthly fee April 25, 2013 Brendan Sinclair 5 comments
News Next Xbox always-on reportedly not as strict as feared Tech writer reiterates pricing plans, says connectivity "isn't as Draconian as many seem to believe" April 25, 2013 Brendan Sinclair 19 comments
News PS4 launch lineup will be strongest of any PlayStation Lead architect Mark Cerny says dev-friendly hardware will produce Sony's best debut to date April 25, 2013 Brendan Sinclair 13 comments
News Southend Interactive splits from parent company Deathrow and ilomilo dev declares independence as it separates from Tactel Holding AB April 16, 2013 Brendan Sinclair
News New Jersey task force pushes for violent game regulations Report to governor's office recommends lawmakers curb sale of M-rated games to minors April 16, 2013 Brendan Sinclair 2 comments
Feature AAA troubles can help independent scene, says Klei founder Jamie Cheng says cuts produce an influx of talent, but he'll miss the training devs get from big publishers April 16, 2013 Brendan Sinclair 5 comments
News Ubisoft's Mallat says audience is ready for always-online Head of Montreal studio says services need to provide clear benefits, but people already embrace other always-online devices April 15, 2013 Brendan Sinclair 19 comments
Opinion Perils of Whale Hunting: When F2P Players Leave The Sea How big a problem is it when social games pull the plug on the hardcore players who pay so the free-to-play model can work at all? April 15, 2013 Brendan Sinclair 9 comments
News EA shutting down Playfish games Publisher pulling plug on division's last remaining Facebook titles; SimCity Social, The Sims Social, Pet Society, more closing by mid-June April 15, 2013 Brendan Sinclair 29 comments
News Crytek CEO: "It's always been about graphics driving gameplay" Cevat Yerli says visuals provide emotional context, production values are 60% of the game April 12, 2013 Brendan Sinclair 29 comments
Feature Indie Fund: Striving for irrelevance Nathan Vella, Matthew Wegner, and Aaron Isaksen on balancing fiscal responsibility and creative risk to empower an industry April 12, 2013 Brendan Sinclair
News Layoffs at Electronic Arts Publisher confirms some cuts, denies report of Montreal operations shutting down entirely April 11, 2013 Brendan Sinclair 6 comments
News Ubisoft completes Related Designs acquisition Publisher purchases remaining 70% of German strategy studio behind Anno for unspecified amount of cash April 11, 2013 Brendan Sinclair 1 comment
News Stardock creating fund for startups Galactic Civillizations developer using proceeds from sale of Impulse for new investment fund April 11, 2013 Brendan Sinclair 1 comment
Feature "No room for B-games," says Ubisoft Montreal head Yannis Mallat on next-gen trends, rising development costs, and managing a team of more than 2,700 people April 11, 2013 Brendan Sinclair 22 comments
News GDC China 2013 set for Sept. 15-17 UBM Tech event moves up two months on the calendar for sixth annual edition, submissions now open April 10, 2013 Brendan Sinclair
News Slant Six institutes temporary layoffs Bowling Dead, Operation Raccoon City studio trims headcount with intention of hiring back for the third time in as many years April 10, 2013 Brendan Sinclair 1 comment
News 2012 a record year for game consolidation Report finds value of industry mergers and acquisitions up 22% for the year, topped $4 billion for first time April 10, 2013 Brendan Sinclair