News 6waves to launch new mobile traffic exchange WaveX Leading social and mobile publisher offering free cross-platform promotional service to mobile devs July 24, 2012 Ben Strauss
News WildTangent to reenter game development, opens new Seattle studio WildTangent enlivens old franchises, plans new Polar Bowler title for mobile platforms July 24, 2012 Ben Strauss
News Wii U ports cost under $1.3 million for Ubisoft Publishing giant insists there is no 'huge research and development investment' in Wii U July 23, 2012 Ben Strauss
News Ouya console "around size of Rubik's cube" Ouya designer aims at portability for new device July 23, 2012 Ben Strauss
News TreSensa raises $1m for cross-platform development New start-up aims to bridge the gap between social and mobile July 23, 2012 Ben Strauss
News Microsoft supports "broken patch" fix issued for Fez The publisher says that Polytron is in the best position to determine what's appropriate July 20, 2012 Ben Strauss
News Gree to open Vancouver office Gree is one of the few bright spots for game companies in Vancouver this year July 20, 2012 Ben Strauss
News GTA V will not be shown at Gamescom, says show promoters Rockstar continues to delay reveal of Grand Theft Auto V July 20, 2012 Ben Strauss
News Gaikai deal with Sony "opens a lot of doors" says David Perry Perry believes publishers will be very pleasantly surprised by benefits of Gaikai sale to Sony July 20, 2012 Ben Strauss
News Vivendi sale of Activision looking less likely, new options considered Vivendi may be dropping Brazilian GVT telecommunications instead July 19, 2012 Ben Strauss
News BulkyPix to offer $3 million to indie budget Mobile developer to devote 3 years and $3 million to fund indie titles July 19, 2012 Ben Strauss
News Activision sees major banks brought in to broker sale Activision Blizzard talking to Barclays and Goldman Sachs over $8bn sale of publisher July 18, 2012 Ben Strauss
News Ouya founder says company is not seeking extra funding sources Julie Uhrman backtracks on comments about additional funding sources July 17, 2012 Ben Strauss
News Oberon Media changes name to Iplay Oberon rebrands to address expansion of products and services July 17, 2012 Ben Strauss
News Tom Hanks starts developing games Tom Hanks and Jump Games to bring Electric City to mobile devices July 17, 2012 Ben Strauss
News Monkey Island creator says developers should stop worrying about audience expectations Double Fine's Ron Gilbert believes caving to gamer expectations stifles creative approach July 17, 2012 Ben Strauss
News EA insists Battlefield and Medal of Honor audiences are different EA's Frank Gibeau says its two shooter franchises are dissimilar to one another July 16, 2012 Ben Strauss
News Minecraft creator on Ouya: "It's basically the Steam box" Ouya draws 'cautious optimism' from indie developers July 16, 2012 Ben Strauss
News Command and Conquer: Tiberium Alliances celebrates 1 million players EA Phenomic's free-to-play title reaches a million players in two months July 16, 2012 Ben Strauss
News Ouya looking for funding outside of Kickstarter Despite raising close to $5 million, Ouya seeks additional sources July 16, 2012 Ben Strauss
News Wii U "definitely" more powerful than current HD systems says 5th Cell Scribblenauts developer adds fuel to Wii U power speculation July 13, 2012 Ben Strauss
News NetherRealm looks to pursue non-fighting title after Injustice: Gods Among Us Mortal Kombat team expresses desire to get away from fighting games July 13, 2012 Ben Strauss
News Warner Bros to develop web series on upcoming mech-shooter Hawken Warner Premiere to work with Copper Media and DJ2 to promote Hawken web series July 13, 2012 Ben Strauss
News Unreal Engine business a "lucky coincidence," says Epic Epic VP Mark Rein talks Infinity Blade, Big Huge Games hirings and Unreal Engine 4 July 12, 2012 Ben Strauss
News Epic: "Next gen is here, it's a PC" Epic's Fortnite will be primarily PC and will be the first Unreal Engine 4 title July 12, 2012 Ben Strauss