Australian games sector amasses AU$345.5m in revenue
New report also says 79% of game studios within the sector have less than 20 staffers
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The Australian games market has pulled in AU$345.5 million in revenue, up 21% year-on-year.
That's according to a new Australian Game Developer Survey from the Interactive Games and Entertainment Association (IGEA).
The Australian games industry has approximately 2,458 people working within it; the figure represents an increase of 17% year-on-year.
Regarding the gender breakdown of workers, the sector is 69% male, 26% female, and 5% transgender, non-binary, or gender diverse.
79% of game studios in the country have less than 20 staffers.
Additionally, 49% of game studios said that they receive some government funding, whereas 19% of gamer makers’ income and investments are derived from international businesses.
"With continued government support to ensure success in our industry, we will likely see our younger studios turn into veterans - like the 32% of Australian studios that are 10 years or older today. We even have 63% of studios planning on hiring over this financial year, creating 200+ new jobs," said IGEA CEO Ron Curry.
For more on the Australian games industry, you can read back our Australia Games Week, featuring interviews, data, and more.