Atlus U.S.A., Inc. Announces Summon Night: Swordcraft Story(TM) For The Game Boy(R) Advance
A Pair of Action RPGs Set in a World of Magic and Cities of Mystery
IRVINE, CALIFORNIA - May 10, 2006 - Atlus
U.S.A., Inc., a leading publisher of interactive
entertainment, today announced the acquisition of the North
American publishing rights to Summon Night: Swordcraft Story
and Summon Night: Swordcraft Story 2, a pair of exciting
action RPGs for the Game Boy Advance. Both games were
published by Banpresto Co., Ltd. and developed by Flight
Plan. Summon Night: Swordcraft Story is scheduled for release
in the summer of 2006, followed by Swordcraft Story 2 in the
fall of 2006.
"Summon Night is a deceptively cute action RPG franchise,"
said Sammy Matsushima, Project Lead of Summon Night:
Swordcraft Story for Atlus U.S.A., Inc. "It's got extremely
charming graphics and music, but it's also got real depth in
terms of story and gameplay."
About Summon Night: Swordcraft Story
Welcome to the strange world of Lyndbaum: a sacred land
linked to four magical dimensions, from which summoners can
call forth spirits called Guardian Beasts to do their
bidding.
Wystern is one of Lyndbaum's largest cities, often called the
City of Swords because of its large population of
Craftknights, who use the strength of Guardian Beasts to
forge powerful weapons.
A great tournament has begun in Wystern, a series of battles
that will determine the next of Wystern's seven Craftlords,
who act as the city's guardians and councillors. But the
tournament features an unusual rule that has everyone in
Wystern abuzz: only Craftknight apprentices under the age of
18 are allowed to enter.
One of the tournament's contestants is the child of
Shintetsu, a legendary Craftlord who met a mysterious fate
three years earlier. The child wants nothing more than to win
the tournament and uphold Shintetsu's legacy-but the
tournament is only the beginning of a saga that will lead to
the uncovering of Wystern's darkest secret...
Summon Night: Swordcraft Story Key
Features
- Two main characters and four Guardian Beasts equals eight paths through the game!
- A combination of top-view adventuring and side-view real-time combat!
- Hundreds of weapons to be found and forged!
- Two-player Link Mode for battling and item trading!
- Artwork by famed illustrator Takeshi Iizuka!
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About Atlus U.S.A., Inc.
Located in Irvine, California and founded in 1991, Atlus
U.S.A., Inc. is a publisher of challenging and compelling
video games for a variety of platforms, including the
Nintendo DS, Game Boy® Advance, Xbox 360, and
PlayStation®2. Atlus's library of critically acclaimed video
games includes Riviera: The Promised Land, Trauma Center:
Under the Knife, Magna Carta: Tears of Blood, and the
award-winning Shin Megami Tensei series. For more
information, visit http://www.atlus.com.
Summon Night: Swordcraft Story ®Flight Plan ®Banpresto 2006.
All rights reserved. Published and distributed by Atlus
U.S.A. under license from Banpresto Co., Ltd. Summon Night:
Swordcraft Story is a trademark of Banpresto Co., Ltd. and is
used under license. All character and location names are
tentative and subject to change.
Media Contact:
Zach Meston
Atlus U.S.A., Inc.
949.788.0455 x113
zach@atlus.com