News Outer Wilds wins grand prize at 2015 IGF Awards The 17th annual Independent Games Festival also gave Outer Wilds the excellence in design award March 5, 2015 James Brightman
News Raptr creates new suite of tools for Intel gamers "Intel and Raptr share a common goal of making the PC gaming experience simple and fun" March 5, 2015 Rachel Weber
News Dealing with harassment Zoe Quinn, Elizabeth Sampat, Donna Prior, and Neha Nair give advice based on their own experiences March 5, 2015 Brendan Sinclair 4 comments
News Phil Harrison to leave Microsoft Microsoft refuses to comment as figurehead departs March 5, 2015 Dan Pearson 4 comments
News Gaming hardware worth $67 billion in 2014 - JPR Research firm also sees huge upside for the Android console market March 4, 2015 James Brightman
News EA shuts down Maxis Emeryville SimCity studio closed as franchise IP development redistributed to other studios worldwide March 4, 2015 Brendan Sinclair 7 comments
News ID@Xbox expands to Windows 10 UPDATE: Watch Phil Spencer's session in full March 4, 2015 Brendan Sinclair
Feature Nintendo eShop: "A nice safe haven from iOS and Android" Indies weigh in on how Wii U has become an increasingly attractive option to release digital games on March 4, 2015 James Brightman 6 comments
Feature "Nobody cares about performance in indie games any more" Positech's Cliff Harris lit up GDC with a compelling - and occasionally profane - argument against the ubiquity of the Unity engine March 4, 2015 Matthew Handrahan 16 comments
News Microsoft confirms merger of Lift London and Soho Productions Lee Schuneman's incubator studio "moving away from games" March 4, 2015 Dan Pearson
News Valve reveals Source 2, free to all developers Also shows off Steam Link, VR, Steam Machines and controller March 4, 2015 Dan Pearson 3 comments
News Nvidia introduces Shield Android TV console Chip maker aims for living room dominance with new machine pushing Grid streaming service - it launches in May for $199 March 4, 2015 James Brightman 5 comments
News Mobile tales of epic fail Four developers share what they learned from mobile games that went nowhere March 4, 2015 Brendan Sinclair
News Project Morpheus to launch in the first half of 2016 Sony announces launch window and latest specs for VR headset, PS4 has now reached 20.2 million sales worldwide March 3, 2015 Matthew Handrahan 5 comments
News Survey asks devs what hurts industry perception "Working conditions" the top answer among men, "sexism in games" most frequently cited by everyone else March 3, 2015 Brendan Sinclair 10 comments
News Star Wars: The Old Republic dev calls for an end to "whales" Former lead designer Damion Schubert says it's time to treat heavy-spending "patrons" with respect March 3, 2015 Brendan Sinclair 7 comments
News Sony, Wargaming, Daybreak talk free-to-play on consoles GDC panel says consoles deliver better than PC on ARPU March 3, 2015 Rachel Weber 1 comment
News "There's no royalties, no f***ing around" - Riccitiello Unity CEO touts the new full-featured and free version of Unity 5, likens Unreal Engine approach to free-to-play whale hunting March 3, 2015 Brendan Sinclair 13 comments
News Storm8 games have amassed 1 billion downloads Social company hits major milestone, rebrands games under Storm8 Studios banner March 3, 2015 Matthew Handrahan
News Wooga sets new launch record as Agent Alice hits 3m downloads in 4 days 800,000 customers downloading every day March 3, 2015 Dan Pearson
News WoW to allow players to buy play time with in-game currency Token system similar to Eve Online's Plex hopes to counter gold-selling March 3, 2015 Dan Pearson 6 comments
News Polygon hires The Mary Sue founder Susana Polo Site expanding coverage to include more general entertainment March 3, 2015 Dan Pearson
News eSports: The women in this space are walking through a minefield Blizzard and competitive gamers tackle role models and toxicity at GDC March 3, 2015 Rachel Weber
News Independent game sales in 2015 TinyBuild's Mike Rose throws down some figures at GDC March 3, 2015 Rachel Weber
Feature Bears vs. Art vs. Analytics Former Halfbrick CCO explains how dev team overcame metric-induced "analysis paralysis" for soft-launched puzzle game March 3, 2015 Brendan Sinclair