News Secondary schools in NI to receive free copies of Minecraft Educational version of Mojang's blockbuster going to 200 schools March 26, 2015 Dan Pearson
News Reboot Develop posts final speaker list 10% off regular ticket prices for GI readers until March 30 March 26, 2015 Dan Pearson
News Telecomms minister pledges support for Lebanon's games industry "Words are no longer enough" in the race to be the MENA region's leading market and industry for games March 26, 2015 Matthew Handrahan
News Final Fantasy Type-0 HD is Japan's #1 Resident Evil Revelations 2 sells 11,5731 on PS3 and PS4 March 25, 2015 Rachel Weber 1 comment
News February's digital console sales drop 3.7% Call of Duty: Advanced Warfare tops Superdata's digital revenue chart; Evolve debuts at fifth overall March 25, 2015 Brendan Sinclair
News Microsoft preps free-to-play Halo Online Saber Interactive PC game entering closed beta test in Russia March 25, 2015 Brendan Sinclair 1 comment
News Minecraft lead dev joins Stugan accelerator program Jens Bergensten and others to help mentor a new generation of developers March 25, 2015 James Brightman
Opinion "It's Open Season for Premium Creators" - Badland dev Frogmind's COO shares his learnings on how to leverage a competitive multiplatform landscape March 25, 2015 Teemu Mäki-Patola 1 comment
Feature Greg Zeschuk: From burnout to beer and playgrounds "We're creating this generation of digital natives where they're so stuck to screens, and I'd like to help figure out ways to prevent that." March 25, 2015 Brendan Sinclair
Feature Report: Google to relaunch YouTube Live with eSports focus Tech giant takes new approach after Twitch buyout falls through March 25, 2015 Dan Pearson
News Sony's US Bloodborne trademark expired on launch day Corporation files for extension after mix-up March 25, 2015 Dan Pearson 3 comments
Feature Clash of Clans, Hay Day help Supercell double profits in 2014 Finnish mobile powerhouse has been gaining momentum as its revenues tripled over the last year March 24, 2015 James Brightman 1 comment
News Itch.io lets developers dictate revenue share Indie game marketplace introduces "open revenue sharing," pledges to put money raised back into the storefront March 24, 2015 Brendan Sinclair
Feature Critical Consensus: Bloodborne is the first great PS4 exclusive From Software's latest has the critics saucer-eyed with admiration - the stream of 9s and 10s starts here March 24, 2015 Matthew Handrahan 12 comments
News Razer adds to its board Angel investor Koh Boon Hwee has joined the gaming accessories company March 24, 2015 James Brightman
Feature Free-to-play format still evolving - Schubert Ex-Star Wars: The Old Republic lead designer says customers will drive devs to adopt a more effective billing model March 24, 2015 Brendan Sinclair 2 comments
News Twitch suffers security breach Streaming service warns users that phone numbers, home addresses, other info may have been compromised March 24, 2015 Brendan Sinclair
News Improbable scores $20m investment from Andreessen Horowitz Partner Chris Dixon joins board at tech company March 24, 2015 Rachel Weber 1 comment
Feature Game Digital CFO steps down after a flat six-months Benedict Smith will leave in July, six-month revenue and profits slightly down versus last year March 24, 2015 Matthew Handrahan
News H1Z1 hits 1 million Early Access sales The Daybreak Game Company has justified the decision to go indie March 24, 2015 Matthew Handrahan
News Lilith Games suing uCool over cloning Says Heroes Charge is "identical to Soul Clash" March 23, 2015 Rachel Weber 8 comments
Feature Mike Bithell's golden rules for media Volume, Thomas Was Alone designer offers up advice to indies who haven't had any media training March 23, 2015 Mike Bithell 1 comment
News New chief commercial officer for European Games Group Andreas Peltret promoted at German publisher March 23, 2015 Rachel Weber
News Sony's Evolution confirms layoffs Update: Sources say 55 people cut at DriveClub studio March 23, 2015 Rachel Weber 5 comments
News Iwata takes issue with "insincerity" of free-to-play Nintendo president worries about undermining value of content, but says "free-to-start" can co-exist with packaged retail games March 23, 2015 Brendan Sinclair 9 comments