Opinion Price Pressures Retailers and publishers murmur about price rises on the horizon. This is suicidal talk, if consumer trends hold true Oct. 16, 2009 Rob Fahey
Opinion Disorderly Queue Queues and overcrowded servers are no way to welcome new customers to your game Oct. 9, 2009 Rob Fahey 1 comment
Opinion PSPgone After the fireworks of the PS3 Slim launch, the PSPgo is a disappointment Oct. 2, 2009 Rob Fahey 7 comments
Opinion Bodies In Motion New controllers are the talk of the show at TGS - with the divide between Sony and Microsoft becoming increasingly clear Sept. 25, 2009 Rob Fahey 3 comments
Opinion Revisiting the MMO Paul Mayze, COO of Monumental Games, argues the benefits UGC and in-game ads to the development of an MMO Sept. 18, 2009 GamesIndustry.biz
Opinion Untethered Melodies Robert Kotick rattles Sony and Microsoft's cages again - but is this just chest-beating from the world's top publisher? Sept. 18, 2009 Rob Fahey
Opinion Ad Nauseum Advertising on console dashboards is a great idea - if it's handled with care Sept. 11, 2009 Rob Fahey
Opinion Definition Transition The HD transition is still a work in progress - and it's happening more slowly than expected Sept. 4, 2009 Rob Fahey 3 comments
Opinion The Real Cataclysm Competitors hoping for WoW to decline should be careful what they wish for Aug. 28, 2009 Rob Fahey 2 comments
Opinion End of the Land Grab The battle for market share at any cost is overshadowed by cold, hard, financial reality Aug. 21, 2009 Rob Fahey
Opinion Your Ideas Don't Matter… Much Jason Della Rocca ponders the subject of pitches - and how marketing and business models need consideration Aug. 20, 2009 GamesIndustry.biz
Opinion Pricing On Demand If digital distribution is going to work, publishers need to snap out of the pricing fantasy Aug. 14, 2009 Rob Fahey 3 comments
Opinion A Tale of Two Publishers EA and Activision's battle for revenue supremacy is less interesting than their divergent strategies. Aug. 7, 2009 Rob Fahey 1 comment
Opinion Flash in the Pan The excitement around netbooks needs to be taken with a large pinch of salt July 31, 2009 Rob Fahey 3 comments
Opinion Community Chest Introversion offers insight into how its large fan base thrives under the development of Multiwinia and Darwinia+ July 30, 2009 GamesIndustry.biz
Opinion Price Warfare Activision's move to £55 is bold, risky and unpopular - but it will probably work. July 24, 2009 Rob Fahey 8 comments
Opinion The Free Trade Why free-to-play is a concept that's either exciting, terrifying or both... July 17, 2009 Rob Fahey 3 comments
Opinion Hitting the Brakes The Wii's sales curve is evening off. Is this the end of Nintendo's total dominance? July 10, 2009 Rob Fahey
Opinion Depth Charges 3D display promises an exciting future, but the present is a little more sobering July 3, 2009 Rob Fahey 4 comments
Opinion The Collectors Ownership is a basic human desire - one which digital distribution advocates ignore at their peril June 26, 2009 Rob Fahey 8 comments
Opinion Social Animals Social networking promises huge changes to how we play games - just as soon as designers get their heads around it June 19, 2009 Rob Fahey
Opinion The Culture Question The Digital Britain report proposes tax relief for "culturally British" games - but what does that mean? June 18, 2009 Johnny Minkley
Opinion A Critical Eye Metacritic has become the de facto measurement of quality, but bias and unprofessionalism are creeping in June 12, 2009 Rob Fahey 4 comments
Opinion Lots of Talent and No Budget Introversion's Byron Atkinson-Jones on marketing a game without money in the bank June 11, 2009 Byron Atkinson-Jones 1 comment
Opinion Peripheral Vision E3 is all about accessories this year - but it takes more than clever toys to drive console sales. June 5, 2009 Rob Fahey