Opinion Winning the Night E3's conferences are over for another year. Who won, who lost out - and what fresh direction does this give the industry? June 8, 2011 Rob Fahey 18 comments
Opinion Calling the Elite The underwhelming nature of Call of Duty Elite disguises an experiment that could define Activision's future June 3, 2011 Rob Fahey 12 comments
Opinion Born Free Age of Conan joins a growing list of freemium MMOs - a wise move, or a desperate one? May 27, 2011 Rob Fahey 12 comments
Opinion War is Over Will the next generation of consoles herald a truce in the graphics arms race? May 20, 2011 Rob Fahey 21 comments
Opinion Riders on the Storm There's a crisis on the way for console core gaming, but this cloud has a thick silver lining May 13, 2011 Rob Fahey 13 comments
Opinion Rock and a Hard Place There's trouble ahead for the core games market - but it's wrong to blame social and mobile for these problems May 6, 2011 Rob Fahey 8 comments
Opinion Into the Breach Sony's PSN security breach looks disastrous - but it's so much worse than that April 27, 2011 Rob Fahey 51 comments
Opinion Going, Going, Gone PSP Go is laid to rest. Weeping is unlikely at this funeral. April 21, 2011 Rob Fahey 19 comments
Opinion Teaching Players How to Play Your Game Hogrocket creative director Pete Collier offers his thoughts on a crucial design area April 20, 2011 GamesIndustry.biz 6 comments
Opinion Tough Road Ahead Naysayers are speaking too soon on the 3DS - but that's not to say it's all looking rosy for the system April 15, 2011 Rob Fahey 5 comments
Opinion No Silver Lining Cloud gaming continues to fascinate - but the economic arguments don't add up April 8, 2011 Rob Fahey 16 comments
Opinion Curate or Filter? The debate over whether to curate or filter digital content presents a false dichotomy - both sides have merit April 1, 2011 Rob Fahey 7 comments
Opinion Slapped Down Gearbox' mis-step with Duke Nukem Forever's Capture the Babe mode is likely to raise hell - and rightly so March 25, 2011 Rob Fahey 99 comments
Opinion Squeezed Middle Life as a second tier publisher is no longer tenable - unless you're knocking out blockbusters, it's time to find a new niche March 18, 2011 Rob Fahey 10 comments
Opinion Thriving Core Take-Two's sales figures point to a fact that's not stated often enough - there's never been a better time to be a core gamer March 11, 2011 Rob Fahey 2 comments
Opinion Threat Level Satoru Iwata's warnings of a threat to the industry ring hollow - this is evolution, not collapse. March 4, 2011 Rob Fahey 8 comments
Opinion Ready for Launch The 3DS lands in consumers' hands this weekend - but how does Nintendo plan to keep its handhelds relevant in the face of strong competition? Feb. 25, 2011 Rob Fahey 7 comments
Opinion War in the Pocket Microsoft has a new ally in attempts at a mobile foothold - but this is only the first step Feb. 18, 2011 Rob Fahey 5 comments
Opinion The Show Goes On Activision's dramatic slashing of non-performing IP makes some business sense - but the long-term impact looks grim. Feb. 11, 2011 Rob Fahey 11 comments
Opinion Scott Steinberg: The Rules of the Game How developers, publishers can succeed in 2011 Feb. 7, 2011 GamesIndustry.biz 3 comments
Opinion United We Stand? Calls to merge UKIE and TIGA ignore the fact that the industry is becoming more diverse Feb. 4, 2011 Rob Fahey 4 comments
Opinion Sony's Surprise Sony's PSP2 held few surprises - but the PlayStation Suite could change the face of mobile gaming Jan. 28, 2011 Rob Fahey 14 comments
Opinion How To Measure Social Games Success PopCap's VP of social operations on why MAUs may not tell the whole story Jan. 25, 2011 GamesIndustry.biz 2 comments
Opinion TIGA Turns 10 Richard Wilson discusses the past, the triumphs and the evolution of the development association Jan. 24, 2011 GamesIndustry.biz 1 comment
Opinion Talk to the Handheld Everyone expects 2011's handheld battle to be a re-run of PSP versus DS - but the world has changed greatly since then Jan. 21, 2011 Rob Fahey 13 comments