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Opinion (Page 14)

Opinion

Is a degree in games the best way into the industry?

The number of students studying game-related subjects in the UK has doubled in just a few years; while some established courses are great, students still need to be cautious about their choices
Opinion

Hooked on loot boxes

The industry's push for engagement at all costs is ready to backfire as it misunderstands the concern over a controversial mechanic
Opinion

Developers and publishers: Co-op or PvP?

Insomniac's Ryan Schneider continues the studio's series on developer-supported marketing with tips for how to maximize publisher relationships
Opinion

Learning to love older games

The recent boom in remastered games isn't just business as usual; it signifies an underlying shift in how consumers value older games
Opinion

The Myth of Metacritocracy

10 Years Ago This Month: EA learns a costly lesson about striving for excellence and Take-Two tells it to take a hike
Opinion

Have you seen these studios?

10 Years Ago This Month: Did Turtle Rock, Big Huge Games, and Illusion Softworks really survive their acquisitions? Also, Blu-ray puts the final nails in HD DVD's coffin
Opinion

Falling under Siege's spell

Why I Love: Raconteur Games' Nicholas Laborde takes aim at the many virtues of the latest entry in the Rainbow Six series
Opinion

How ICO flipped the script

Why I Love: Last Day of June's Massimo Guarini discusses how Fumito Ueda's classic changed the way he thinks about games
Opinion

It's what's Inside that counts

Why I Love: Playdead's platformer is visually striking, but inXile's Brian Fargo was taken by its elegant and thoughtful design
Opinion

Make Your Own Mario Kart

Why I Love: Playtonic studio director Gavin Price explains how the Super Nintendo classic got him into game dev in the first place