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Features (Page 52)

Making Unity industry-agnostic
Feature

Making Unity industry-agnostic

Engine provider tells us how it's making sure its game development tools stay accessible to non-games developers
God of War | Why I Love
Feature

God of War | Why I Love

Xuan Yuan Sword 7 producer Golgi Yang admires Sony Santa Monica's 2018 reboot as a reference point developers can aim for and learn from