Feature China ends nine-month freeze on game approvals First batch of games approved for release since July includes 45 titles April 11, 2022 Brendan Sinclair
Feature Sponsored | How HMS Core empowers game developers to deliver better, more high-quality experiences We look at the features within HMS Core April 11, 2022 Sponsored Article
Feature Why review scores are dead | Opinion TinyBuild CEO Alex Nichiporchik explores why critics' ratings are not always indicative of a game's true quality April 11, 2022 Alex Nichiporchik 2 comments
Feature Collective action gets results | This Week in Business The Activision Blizzard union doesn't even exist yet and is already providing tangible gains for all employees April 8, 2022 Brendan Sinclair
Feature A breakdown of China's games market | GDC 2022 Omdia senior analyst Chenyu Cui provides a look into publisher operations, top grossing games, and regulation effects April 8, 2022 Jeffrey Rousseau
Feature Activision Blizzard converts all US QA staff to full-time In wake of Raven QA team's union push, publisher will convert nearly 1,100 workers, increase minimum pay to $20 per hour April 7, 2022 Brendan Sinclair
Feature NPD merging with IRI Union of retail-tracking data companies expected to close in back half of the year April 7, 2022 Brendan Sinclair
Feature Tencent to shut down Penguin Esports Twitch-like streaming platform dropped as online giant cites "changes to its business development strategy" April 7, 2022 Brendan Sinclair
Feature Sponsored | Visit Digital Dragons next month to meet leading Polish and global game developers The conference will take place May 16 - 17 in Kraków April 7, 2022 Sponsored Article
Feature The Erosion of Ownership | 10 Years Ago This Month Reports of always-online next-gen systems and on-disc DLC raised questions about what consumers are actually getting when they buy a game April 6, 2022 Brendan Sinclair
Feature Valve, EA, Bandai Namco and Devolver Digital join GI Live: Online 2022 Take-Two CEO Strauss Zelnick is our first keynote April 6, 2022 Christopher Dring
Feature DeepWell exploring media as medicine Devolver co-founder Mike Wilson talks about his latest start-up at the intersection of health and gaming April 6, 2022 Scott C. Jones
Feature Why did so many people buy Elden Ring? | GI Asks And what game are they most excited for next? April 6, 2022 Christopher Dring
Feature Epic launches Unreal Engine 5 Epic VP of engineering Nick Penwarden discusses the updates and intent behind the latest iteration of the game-building tool April 6, 2022 Brendan Sinclair
Feature Lego Star Wars: The Skywalker Saga | Critical Consensus TT Games' blocky reimagining of the nine films marks an ambitious return to the iconic series April 5, 2022 Danielle Partis
Feature "We need to be more positive about the games industry" University of West London's Jay Shin discusses the barriers that the video games business needs to bring down to keep attracting future talent April 5, 2022 James Batchelor
Feature Is this the end of E3? | Opinion E3 faces new competition, an identity crisis and uncertainty around physical events April 4, 2022 Christopher Dring
Feature Credit where it's overdue | This Week in Business Game crediting has long been used by companies to disadvantage developers April 1, 2022 Brendan Sinclair
Feature Sony's new service offerings change the PlayStation landscape | Opinion PS Plus' new tiers reflect Sony's discomfort with subscriptions cannibalising game sales - but this industry shift now feels inevitable April 1, 2022 Rob Fahey
Feature E3 won't have a digital show this year either Update: Entertainment Software Association rconfirms its signature trade show is taking 2022 off entirely March 31, 2022 Brendan Sinclair
Feature PS Plus is not a Game Pass competitor, nor does it need to be | Opinion Sony's revamped streaming service doesn't have to battle what already exists, it can just exist (for now) March 31, 2022 Danielle Partis
Feature Ensemble exhibition returns to demonstrate "there's no shortage of talent in the industry" Curator Sharna Jackson talks us through the process and the impact of this annual diversity awareness initiative March 31, 2022 James Batchelor
Feature New indie publisher Kinda Brave focuses on social and ecological sustainability Swedish group talks us through its strategies to incubate new studios, diversify the industry and reduce carbon emissions March 30, 2022 James Batchelor
Feature Funomena shutting down - Report Wattam and Luna studio to close less than two weeks after co-founder Robin Hunicke accused of toxic management March 30, 2022 Brendan Sinclair
Feature Two weeks left to enter the US Best Places To Work Awards All the details on how it works are here March 29, 2022 Christopher Dring