Feature Watch the 2022 US GamesIndustry.biz Best Places To Work Awards here We reveal all 14 winners May 12, 2022 Christopher Dring
Feature The many virtues of Heroes of Might and Magic 3 | Why I Love Carry Castle CEO Per Fornander sings the praises of the 1999 hot seat multiplayer strategy PC game May 12, 2022 Per Fornander
Feature How studios support their devs in wartime From the Russian invasion of Ukraine to the civil war in Yemen to military rule in Myanmar, developers are adapting to conflict around the world May 10, 2022 Alexis Ong
Feature Buying Tomb Raider makes Embracer one to watch. Well, keep watching | Opinion So far, the firm's acquisition spree has built up a healthy catalogue of smaller releases but last week's purchase shows signs of AAA ambition May 10, 2022 James Batchelor
Feature GI Academy Live returns to EGX in September Find out how to get a job in games at EGX May 10, 2022 Christopher Dring
Feature What if Goldeneye was made today? | Opinion Game preservation shouldn't just be about the products, but the stories behind how they were made May 9, 2022 Christopher Dring 1 comment
Feature Bungie speaks up | This Week in Business With Roe v. Wade under the axe, the Destiny developer takes a stand for its employees' rights May 6, 2022 Brendan Sinclair 1 comment
Feature Paradox's "very punk way" of sharing Vampire: The Masquerade IP World of Darkness VP Sean Greaney explains why Paradox is opening its IP to fan creators May 6, 2022 Malindy Hetfeld 1 comment
Feature New York sues Activision Blizzard over Microsoft acquisition City pension fund and shareholder alleges Bobby Kotick rushed the sale process to avoid fallout from scandals May 4, 2022 Brendan Sinclair
Feature Five lessons from Reggie Fils-Aime's book Former Nintendo President's autobiography offers insight into his success and the power of self-belief May 4, 2022 Colin Campbell
Feature Prince of Persia Sands of Time remake switches studios Ubisoft Montreal takes over from publisher's Pune and Mumbai studios, "will now take the time they need to regroup" May 3, 2022 Brendan Sinclair
Feature The industry has embraced remote working. Now what? Developers and PRs discuss the future of working in the games industry, and how to better support your staff May 3, 2022 James Batchelor
Feature The birthplace of Nintendo Now converted into a hotel, we take a look at the former headquarters where the Mario maker transformed into the company we know today May 2, 2022 Geoffrey Bunting
Feature Lego Star Wars: The Skywalker Saga and GTA 5 are top UK downloads | UK Digital Charts April 29, 2022 Christopher Dring
Feature Platforms are altering the deal | This Week in Business Creators pray they don't alter it any further April 29, 2022 Brendan Sinclair
Feature Nintendo Switch Sports | Critical Consensus Spiritual successor to the iconic Wii title is a fun, polished reboot, but doesn't quite knock it out of the park April 29, 2022 Danielle Partis
Feature Twitch reportedly considering cut to top streamers' pay Streaming service could drop largest creators' subscription revenue share from 70% to 50%, looking at incentivize them to run more ads April 28, 2022 Brendan Sinclair
Feature The magic of discovery in Broken Sword | Why I Love Tag of Joy co-founders Šarūnas and Žilvinas Ledas talk about Charles Cecil's seminal adventure series April 28, 2022 Šarūnas and Žilvinas Ledas 1 comment
Feature Skábma: Snowfall writer on preserving cultural identity in games Marjaana Auranen and Stanislas Jun Peyrat discuss the emotional journey of reclaiming and retelling the nuances of Sámi culture April 28, 2022 Marie Dealessandri
Feature It's quiet, too quiet... | GI Market Report The games release schedule dries up as NPD paints a tough picture April 27, 2022 Christopher Dring
Feature "What Disney Land is for families, we can be for horror" Feardemic CEO Scott Millard talks about the indie publisher's tunnel vision on horror games and ambitions for the future April 27, 2022 Brendan Sinclair
Feature The trials of remote working At the Games Education Summit 2022, panellists from Media Molecule, Bulkhead and Falmouth University discuss pros and cons of flexible work options April 27, 2022 Danielle Partis
Feature "Until I'm old and grey, I'm going to keep turning my silly ideas into games" Taiwo Omisore discusses his path to becoming a self-taught mobile developer, and why he's keen for it to remain a hobby April 26, 2022 James Batchelor
Feature Keywords staff at BioWare Edmonton look to unionize United Food and Commercial Workers Canada Union files to become bargaining agent for outsourcing firm's QA staff April 26, 2022 Brendan Sinclair
Feature Adopting the four-day work week Four studios that made the switch report back on how its worked and the unanticipated benefits and challenges April 25, 2022 Jeffrey Rousseau