Feature Streamline's Hector Fernandez The production company's VP explains the reasons for the closure of the Amsterdam facility Nov. 23, 2009 Phil Elliott
Feature Christian Svensson - Part Two Capcom's VP of strategic planning on the challenges of new IP and the growing importance of digital Nov. 23, 2009 Lucy O'Brien
Feature The Social Contract Microsoft's Neil Thompson on the new networking features for Xbox - plus iPlayer, Sky Player and the MW2 launch Nov. 20, 2009 Johnny Minkley
Feature Andrew House - Part One The SCEE president on the PS3 Video Delivery Service, and the increasing impact of Blu-ray in entertainment Nov. 19, 2009 Phil Elliott
Feature Media Molecule's Paul Holden One year on, the LBP creators discuss the constantly evolving game, the dedicated creatives and hiring from its own community Nov. 18, 2009 Matt Martin
Feature ICO Partners' Thomas Bidaux The founder of the online consulting business talks life after NCsoft and his predictions for digital gaming Nov. 16, 2009 Kath Brice 1 comment
Feature Christian Svensson - Part One Capcom's VP of business development talks about the company's Westward-facing development strategy Nov. 16, 2009 GamesIndustry.biz
Feature Sony's Michael Denny The SVP of Worldwide Studios talks motion control and its implementation in first-party gaming Nov. 12, 2009 Matt Martin
Feature Jagex CEO Mark Gerhard RuneScape boss talks about the thriving online market and how his company has grown within it Nov. 11, 2009 Kath Brice
Feature Yoichi Wada - Part Two The Square Enix president talks Batman, ChampMan - and Final Fantasy development Nov. 10, 2009 Phil Elliott
Feature Rod Cousens - Part Two The Codemasters boss talks retail relationships, business models and the future of Ashes Cricket Nov. 9, 2009 Phil Elliott
Feature A2M's Liza Wood The senior director of development services talks WET, the vibrancy of Montreal and the importance of an event like MIGS Nov. 5, 2009 Matt Martin
Feature OneBigGame's Martin de Ronde Non-profit label's founder reveals iPhone and console dev plans as first game is unveiled Nov. 4, 2009 Kath Brice
Feature Yoichi Wada - Part One The Square Enix global president on Eidos integration progess and why nurturing new IP is so important Nov. 3, 2009 Phil Elliott
Feature Rod Cousens - Part One The Codemasters CEO on 2009 success, new IP and never compromising quality Nov. 2, 2009 Phil Elliott
Feature The Writers Room Sidelines director Sini Downing offers a glimpse into the world of games writing - and how stories are improving Oct. 29, 2009 Phil Elliott
Feature twofour54's Wayne Borg The COO of twofour54 outlines the attractions and benefits of Abu Dhabi to videogame companies Oct. 28, 2009 Matt Martin
Feature Evolution of an Indie Introversion's Mark Morris on how the Darwinia team has survived a tough past twelve months - plus what's ahead Oct. 27, 2009 Phil Elliott
Feature Saying Hello to Hello The MD of indie outfit Hello Games, Sean Murray, talks about the experience of starting out from scratch Oct. 26, 2009 Phil Elliott
Feature Moving On Up Audiomotion's Mick Morris on outsourcing, dev costs and why the industry needs to present itself more effectively Oct. 22, 2009 Phil Elliott
Feature Looking Ahead: MIGS 2009 Director Alain Lachapelle discusses this year's event and the growth of the Canadian games industry Oct. 21, 2009 Matt Martin
Feature On the Online Oliver Birch explains why new digital marketing agency PlayReplay is needed in the current climate of self-publishing Oct. 20, 2009 Phil Elliott
Feature Telltale Games' Dan Connors CEO discusses his company's decision to go digital ahead of the crowd and why episodic has worked so well Oct. 19, 2009 Kath Brice