Feature THQ's online boss Mike Hogan On social games, online strategies, the problems with Facebook and the Joyent deal Sept. 20, 2010 Alec Meer
Feature Sony's Shuhei Yoshida The Worldwide Studios boss talks Move, creativity - and how Sony has changed since Kutaragi's departure Sept. 20, 2010 Rob Fahey 6 comments
Feature nDreams' Patrick O'Luanaigh The digital firm's CEO talks Facebook, Home and pursuing innovation on new platforms Sept. 17, 2010 Phil Elliott
Feature Unity's David Helgason The CEO of the engine firm discusses trends in the booming web games sector Sept. 16, 2010 Matt Martin
Feature EA's Eric Brown on new platforms and digital versus physical The full transcript of the CFO's session at the Deutsche Bank Securities Technology Conference Sept. 15, 2010 Alec Meer
Feature BGS' Roy Meredith The studio's general manager on the ChampMan brand values, challenges and opportunities Sept. 15, 2010 Phil Elliott
Feature Money Games: Tencent Tim Merel investigates the biggest games company you may never have heard of... yet Sept. 14, 2010 GamesIndustry.biz 10 comments
Feature Sony's Michael Denny The WWS Europe boss on the cost of development and the uptake of Move Sept. 14, 2010 Matt Martin
Feature PlayFirst's Mari Baker The CEO on iPhone potholes, Facebook vs Google and making games for women Sept. 13, 2010 Alec Meer
Feature Quantic Dreams' David Cage On the development of Heavy Rain, Move integration and the difficulty of the triple-A market Sept. 9, 2010 Matt Martin 6 comments
Feature UKIE's Michael Rawlinson More detail on the ELSPA-UKIE transformation, and what we can expect in the future Sept. 8, 2010 Phil Elliott 2 comments
Feature OnLive's Tom DuBois The executive producer on cloud gaming, iPad and being valued at $1bn Sept. 8, 2010 Alec Meer 5 comments
Feature GameCity's Iain Simons The festival organiser on exposing the humanity at the core of the games industry Sept. 7, 2010 Dan Pearson
Feature PopCap's Jason Kapalka (Part Two) Why brands aren't what they used to be - and whether social is here to stay Sept. 6, 2010 Alec Meer 1 comment
Feature PopCap's Jason Kapalka (Part One) On social acquisitions, Google vs Apple and supporting new platforms Sept. 2, 2010 Alec Meer
Feature Bigpoint's Heiko Hubertz The CEO on growth and over-valuation in the browser and free-to-play markets Sept. 1, 2010 Matt Martin
Feature Corre Gamer Ubisoft's Alain Corre discusses the evolution of the home console business Aug. 31, 2010 Matt Martin
Feature id's Tim Willits The co-owner and lead designer on iPhone, Romero, Carmack, Zenimax and Rage Aug. 26, 2010 Alec Meer 5 comments
Feature Google Web Store: new business model or gamble? Unity, InstantAction, PopCap and Google execs discuss the possibilities of the desktop App store rival Aug. 25, 2010 Alec Meer 5 comments
Feature Prime Numbers Monumental's Mike Cox on middleware opportunities for online social gaming Aug. 25, 2010 Matt Martin