Feature Combining cute with the occult in Cult of the Lamb Game director Julian Wilton discusses the game's origins, mixing genres, teaming up with Devolver, and more Oct. 5, 2022 Danielle Partis
Feature Is Unity still focused on making games? With an IronSource deal pending, CEO John Riccitiello talks about the future of Unity, its history of losses, and buying back stock in the wake of layoffs Oct. 4, 2022 Brendan Sinclair
Feature The deeper change behind Asmodee Digital's rebrand Managing director Nicolas Godement explains why Twin Sails Interactive is branching out beyond digital board games Oct. 4, 2022 James Batchelor
Feature Bandai Namco: "Elden Ring is just the beginning" European CEO Arnaud Muller on the publisher’s growing Japan portfolio, IP creation, and staying platform-agnostic in the face of consolidation Oct. 3, 2022 Marie Dealessandri
Feature Free advice for scandal-hit publishers | This Week in Business Are you tired of former employees who won't forgive and forget? Are you thinking of publicly attacking and humiliating them? Maybe don't do that. Sept. 30, 2022 Brendan Sinclair
Feature Unknown Worlds' Moonbreaker: Canterbury Tales, miniatures, audio dramas and a best-selling author The Subnautica studio shares more about its first live-service game and the ambitious narrative behind it Sept. 29, 2022 James Batchelor
Feature Sponsored | Mobile games publishers need a transformation before it’s too late Why an overreliance on attribution has impeded progress in gaming Sept. 28, 2022 Sponsored Article
Feature Aaron Greenberg promoted to Xbox VP of games marketing | Jobs Roundup: September 2022 Update: 42West/BHI hires Blake Shuster, Charles Webb joins PlayStation, and more Sept. 28, 2022 GamesIndustry.biz Staff
Feature Game publishing in the post-publishing era | Playable Futures Thunderful Group’s chief games officer Agostino Simonetta considers a future for game publishing defined by grand opportunity and grand changes Sept. 27, 2022 Agostino Simonetta
Feature Shuhei Yoshida on PlayStation's ongoing mission to transform how it works with indies The platform holder's leading indie champion discusses experimenting with indies on PS Plus and why these studios are leading the way in VR Sept. 27, 2022 James Batchelor
Feature E3 2023… What’s the latest? A few more details on next year's return Sept. 26, 2022 Christopher Dring
Feature Keep the gambling stigma alive | This Week in Business Betting is increasingly normalized in the video game world and beyond, but we don't need to embrace it so eagerly Sept. 23, 2022 Brendan Sinclair
Feature Life after Armello: How League of Geeks wants to "nip at the revenue of the big guys" Co-founder Trent Kusters on remaking cult classic Solium Infernum, the challenges met along the way, and the thriving Australian industry Sept. 22, 2022 Marie Dealessandri
Feature Return To Monkey Island | Critical Consensus Critics praise Ron Gilbert's return to the long-absent adventure game franchise as Guybrush is introduced to a new generation Sept. 22, 2022 James Batchelor
Feature Growing the Icelandic games industry beyond CCP Games From Web3 to indie narrative games, 50% workforce growth and record investment shows Iceland's games industry soaring to new heights Sept. 22, 2022 Alan Wen
Feature EA and Marvel to create AAA Iron Man game: "It’s about giving developers freedom" Star Wars Squadrons studio EA Motive tasked with creating their own version of Tony Stark Sept. 20, 2022 Christopher Dring
Feature How should the UK video game industry self-regulate loot boxes? Loot box researcher Leon Y. Xiao examines what has worked - and what hasn't - with previous loot box regulations around the world Sept. 20, 2022 Leon Y. Xiao
Feature How EA is transforming the way it makes video games Group GM Samantha Ryan on EA’s efforts to be more transparent and more open to what its developers want to create Sept. 19, 2022 Christopher Dring
Feature The ten games to keep an eye on at GI Live: London 2022 Here are our picks from this week’s event Sept. 19, 2022 GamesIndustry.biz Staff
Feature There are more important questions than HowLongtoBeat | This Week in Business Microsoft's integration of average completion times into its PC storefront further entwines a game's value with its length Sept. 16, 2022 Brendan Sinclair
Feature Schedule for GI Academy Stage at EGX is now live Event will feature talks from Ubisoft, Rare, Remedy, Media Molecule and more Sept. 16, 2022 GamesIndustry.biz Staff
Feature 13 must-see talks at Game Devs of Color Expo 2022 A selection of discussions to consider as you prepare your schedule for this weekend's event Sept. 15, 2022 GamesIndustry.biz Staff
Feature Why aren't there more video game characters on the autism spectrum? Representatives from Autistica Play explain why autistic representation in video games is more important than ever Sept. 15, 2022 Lizzie Edkins
Feature The rise of Game Devs of Color Expo Co-organiser Catt Small talks us through the event's origins and its rapid growth ahead of this year's festival Sept. 14, 2022 James Batchelor
Feature Weed game studio making a Bob Marley game with no weed LBC Studios CEO and co-founder Solon Bucholtz discusses where cannabis-themed games are becoming more accepted, and where limits still remain Sept. 14, 2022 Brendan Sinclair