Feature The Rise and Fall of Sony - Part 1 Industry veteran and former Sony executive Richard Browne delves into Sony's video game history and asks, "Can they rise again?" May 31, 2012 Richard Browne 9 comments
Feature How to Protect Your Game From Clones IP litigator Ben Hur offers practical offensive and defensive advice for games developers May 31, 2012 Ben Hur 13 comments
Feature Words on Play #3: Narrative and developer responsibilities Special guest and Dead Space writer Antony Johnston joins the team May 31, 2012 Dan Pearson
Feature Game Industry Legends: Trip Hawkins The industry veteran talks about Digital Chocolate, design, Facebook, and the next big thing May 31, 2012 Steve Peterson 4 comments
Feature Leisure Suit Larry Team on Sex, Comedy and Kickstarter We chat with Al Lowe, Josh Mandel and Paul Trowe about reviving the old Sierra franchise in a modern era May 30, 2012 James Brightman
Feature Bilson's Last Stand: Giant Budgets, F2P and Hands-On at THQ Boasting about the size of THQ's penny jar, moving Relic to a free-to-play company and more... May 30, 2012 Rachel Weber 4 comments
Feature Do Consoles Have a Future? Investment bank Digi-Capital on how to leverage console brands in a mobile and online space May 30, 2012 Digi Capital 8 comments
Feature Tech Focus: Sony vs. the Cloud Digital Foundry on why the time is right for Sony to join the streaming gameplay revolution May 30, 2012 Richard Leadbetter 11 comments
Feature Nintendo at E3: What to Expect "Nintendo has the most to lose or gain this E3. Their backs are against the wall," says Jesse Divnich May 29, 2012 James Brightman 6 comments
Feature Gearbox Software's Rise to AAA Success Randy Pitchford on staying independent in console development and his excitement over billion-dollar budgets May 29, 2012 Matthew Handrahan 7 comments
Feature Activision vs. Infinity Ward: The Likely Outcomes Attorney Mark Methenitis looks at the upcoming case and the likely outcome for this high-profile legal trial May 29, 2012 Mark Methenitis 4 comments
Feature From the '80s to Israel: The New Inspiration for Next Gen Skills Johnny Minkley explains why coding campaigners are focused on the successes of the Middle East May 29, 2012 Johnny Minkley
Feature Getting Everybody a Piece of the Pi David Braben on meeting demand for the innovative device, and where it goes from here May 28, 2012 Dan Pearson 14 comments
Feature Zynga on Reddit: Unfiltered answers from employees Two Zynga Mobile designers answered some hard questions May 26, 2012 Steve Peterson 3 comments
Feature Sony Online's Planetside 2: Can It Grab The Call of Duty Audience? Creative director Matt Higby talks about the challenge of building the game and how "very limited" Call of Duty gameplay is May 25, 2012 Mike Williams 5 comments
Feature Sony patents game pausing ads Designed to stop and start game play while advert shows May 25, 2012 Rachel Weber 29 comments
Feature Sony at E3: What to Expect We continue our preview with analysts. For Sony, software and a strong Vita showing will be key May 24, 2012 James Brightman 10 comments
Feature E3: How to Find Out the Key Facts Interpreting what you see at E3 is vital to knowing what's really going on May 24, 2012 Steve Peterson 1 comment
Feature The Fullbright Company: Non-Combat Ready Three Bioshock veterans using the unique advantages of 21st Century development to take the "shooter" out of first-person shooter May 24, 2012 Matthew Handrahan 4 comments
Feature Microsoft at E3: What to Expect Analysts chime in on what we'll see at the Xbox press briefing. Don't expect any next-gen talk May 23, 2012 James Brightman 13 comments
Feature Take-Two: "Unwavering quality" put ahead of short-term income We analyze the fiscal 2012 earnings call May 23, 2012 Steve Peterson 5 comments
Feature Activision's reputation "probably unfair" says Spider-Man developer Beenox studio head Dee Brown shares his thoughts on working with Activision and being tied to licensed games May 22, 2012 James Brightman 15 comments
Feature YoYo Games intros GameMaker: Studio for cross-platform game development The tool promises output in native code for iOS, Android, HTML 5, PC and Mac May 22, 2012 Steve Peterson 3 comments
Feature Games And Fan Feedback - Part Two We speak with Jane Jensen and Dave Gilbert about how to best leverage player feedback May 21, 2012 David Radd 1 comment
Feature Gamification market to reach $2.8 billion in 2016 Report from M2 Research projects tremendous growth May 21, 2012 Steve Peterson 5 comments