Feature Sony Interview: Jack Tretton Defends Vita, Dedicated Consoles The SCEA boss remains optimistic about consoles, says social and free-to-play are just "an additive diversion" Aug. 10, 2012 Chris Morris 12 comments
Feature The Blast Furnace: Rebooting Activision's IP for the tablet generation Hall and Canessa on the publishers new commitment to building freemium mobile games in the UK Aug. 9, 2012 Matt Martin 1 comment
Feature EA: Madden "did not have the level of innovation as our other franchises" EA Sports head Andrew Wilson talks to us about the huge launch for Madden NFL 13 this month Aug. 7, 2012 James Brightman 4 comments
Feature Square-Enix records ¥2bn loss for quarter ending June 30, 2012 Quiet spell sees publisher consolidating for release period Aug. 7, 2012 Dan Pearson
Feature Wooga: "We love platforms that are hundreds of millions of users" CEO of the fourth largest social game company, Jens Begemann, on the company's focus on mobile platforms Aug. 7, 2012 Steve Peterson
Feature PC Developers On Microsoft's "Wrongheaded Strategy" for Windows 8 Game developers are at best cautiously optimistic, and at worst are slamming Microsoft completely Aug. 6, 2012 James Brightman 29 comments
Feature ChangYou profits and revenues up for Q2, 2012 Profit of $69.1m (£44.2m) from sales of $147.3m (£94.36m) Aug. 6, 2012 Dan Pearson
Feature Call of Duty: "Significant concerns" that it's peaked, "genre tired" says analyst A number of analysts weigh in on the future of Activision's Call of Duty franchise Aug. 3, 2012 James Brightman 12 comments
Feature Roundtable: The Old Republic's Free-To-Play Future With BioWare's hugely expensive MMO going free-to-play this year, we examine what the model means for The Old Republic and the industry at large Aug. 3, 2012 GamesIndustry.biz 10 comments
Feature 2K's Christoph Hartmann: Why Consoles Will Always Matter We interview the head of 2K Games about next-gen and finding the 'next Bungie' to compete with the likes of EA and Activision Aug. 2, 2012 James Brightman 12 comments
Feature Words on Play: Episode 5 - Social Collapse? Zynga's woes and what they mean for social and mobile gaming Aug. 2, 2012 GamesIndustry.biz 3 comments
Feature Tech Focus: The Evolution of Steam and the "Windows 8 Catastrophe" Digital Foundry on why Valve is embracing Linux as a hedge bet against the new Microsoft OS. Aug. 1, 2012 Richard Leadbetter 16 comments
Feature The Media, Tragedy and Gaming Why does the media attempt to link games to real-world tragedies, and how should the games industry react? July 31, 2012 Steve Peterson 7 comments
Feature Games Invest 2012: Ian Livingstone's 10 games investment tips What do investors look for in a games company when they want to splash their cash? Ian Livingstone OBE offers developers some essential advice July 30, 2012 GamesIndustry.biz 1 comment
Feature Kickstarter And The Wisdom Of Crowds The future of indie game development or a bubble waiting to burst? Camouflaj, Stainless Games and Gambitious on the future of crowd-funding July 30, 2012 Matthew Handrahan 12 comments
Feature Insomniac Brings "Strong Console Sensibilities" to Facebook We talk with Price about the studio's first Facebook game, Outernauts July 27, 2012 James Brightman 9 comments
Feature Gary Gygax: The Father of Games Design On the 74th anniversary of Gary Gygax' birthday, Tomas Rawlings looks at the legacy left by the designer of Dungeons and Dragons July 27, 2012 Tomas Rawlings 17 comments
Feature New Wave: Jim Ying on 6Waves' new publishing focus On shifting back to publishing and being able to take more risks in social and mobile gaming July 27, 2012 Dan Pearson
Feature Roundtable: 99, The Magic Number The GamesIndustry International team on why and what to expect from a round of $99 consoles July 26, 2012 Dan Pearson 1 comment
Feature Show Me Your Warface: Trion and Crytek Take on the West Cevat Yerli and Lars Buttler on bringing the "next generation of great online games" to the PC July 26, 2012 Steve Peterson
Feature Enric Alvarez: Mercury Rising The Spanish designer on Castlevania, Konami and bringing back Dracula July 26, 2012 Dan Pearson 2 comments
Feature Arkane's Harvey Smith on Dishonored and Empowering Players The Deus Ex lead designer talks about interactive narrative and differences in game design approaches July 25, 2012 James Brightman 8 comments
Feature Activision has "serious intention" to get into mobile in "significant way" Activision VP of Mobile, Greg Canessa, discusses new partnership with behavioral analytics firm Swrve July 25, 2012 James Brightman
Feature Tech Focus: Can Sony Make a £99 PlayStation 3? Digital Foundry breaks down the challenges facing Sony with its upcoming console revision July 25, 2012 Richard Leadbetter 19 comments
Feature Return to the Wasteland: Obsidian's Chris Avellone The writer and designer on Kickstarter, Wasteland, South Park and why he's tempted to reboot Planescape July 25, 2012 Dan Pearson 2 comments