Feature What the Xbox One Controller Says About Microsoft... and Nintendo Jeremy Parish can't help but notice philosophical differences between Microsoft and Nintendo May 23, 2013 Jeremy Parish 32 comments
Feature GameStop sales slide 6.8% Retailer blames late stage of console cycle for shortfall, sees 30% dip in new hardware sales May 23, 2013 Brendan Sinclair
Feature Xbox One: Building a console with the "right amount of Microsoft" thrown in Xbox product planning boss Albert Penello tells us all about the evolution of Xbox, and how MS wasn't even thinking about Xbox One until late 2010 May 22, 2013 Jeremy Parish 8 comments
Feature Xbox One sparks disappointment, anticipation from indies Seven independent developers give their takeaways from Microsoft's big console unveiling May 22, 2013 Brendan Sinclair 5 comments
Feature Xbox One: "E3 is absolutely all about the games" Last night's grand unveiling has caused confusion. Xbox UK marketing chief Harvey Eagle has some, but not all, of the answers May 22, 2013 Matthew Handrahan 12 comments
Feature Roundtable: What to Make of Xbox One How effective was Microsoft's "all-in-one" console reveal, and how did it compare to the PlayStation 4? May 22, 2013 GamesIndustry.biz 10 comments
Feature Xbox One: Inside The Belly of a Trojan Horse Jeremy Parish sees a long-term plan finally coming to fruition on the Redmond campus, but will gamers buy into this vision? May 21, 2013 Jeremy Parish 13 comments
Feature Xbox One: Microsoft "biting off more than it can chew" We talk to analysts about the new Xbox unveiling; David Cole fears Microsoft is "screwing up" its advantage but Pachter likes what he sees May 21, 2013 James Brightman 19 comments
Feature Full Control: Happy Accidents And Harsh Realities Thomas Lund details Space Hulk's charmed inception and Jagged Alliance's troublesome Kickstarter May 20, 2013 Matthew Handrahan 1 comment
Feature Former GTA Producer: Why I'll Never Work On Violent Games Again Jeremy Pope details his personal story and how he couldn't feel good telling people he worked on "that game" May 20, 2013 James Brightman 20 comments
Feature How Nintendo Can "Win" E3 "Effectively, Nintendo needs to relaunch the Wii U and make sure the audience understands what it is" May 17, 2013 Steve Peterson 13 comments
Feature Selling Your Children: Game Entrepreneurs On Letting Go Trip Hawkins, Alex Seropian, and Tony Goodman on regrets, emotional trauma, and what drives them to keep starting new companies May 17, 2013 Brendan Sinclair 5 comments
Feature From MiniClip to Mega Brand CEO Rob Small on moving to mobile, facing the competition and turning down Facebook May 17, 2013 Rachel Weber
Feature Gamevil's foreign revenue climbs 40 per cent in Q1 South Korean firm has laid the groundwork for a strong second quarter May 16, 2013 Matthew Handrahan
Feature Tencent profits up 37% YoY, revenue up 40% Good news in Q1 for Chinese online gaming company May 16, 2013 Rachel Weber
Feature Core games drive Ubisoft sales up 18% Assassin's Creed publisher rakes in €1.26 billion for the year, expects casual games to shrink to less than 20% of sales May 15, 2013 Brendan Sinclair
Feature Talking Shop: Riot Games' Lead Designer of Social Systems We chat with Riot Games' Jeffrey Lin about molding player behavior in League of Legends May 15, 2013 Mike Williams 2 comments
Feature E3 still vital to industry, says ESA Trade group exec says attendees overwhelmingly pleased with the show, confirms it will return to LACC through 2016 May 15, 2013 Brendan Sinclair 6 comments
Feature Gree suffers revenue and profit decline as costs rise UPDATE: Gree to close Beijing office in June May 15, 2013 Matthew Handrahan 1 comment
Feature Sid Meier: We must not forget the value of the core gamer Sid Meier is going mobile, but not casual - we talk to him about the evolving gaming landscape and how he's adapting his strategy May 14, 2013 James Brightman 7 comments
Feature Critical Consensus: Metro: Last Light An uneven disappointment or one of the best linear shooters since Half-Life? Apparently, Metro: Last Light is both May 14, 2013 Matthew Handrahan 1 comment
Feature BioShock Infinite hits 3.7 million, boosts Take-Two sales Publisher's full-year revenues jump 47 percent as digital nearly triples, but it fails to post a profit May 13, 2013 Brendan Sinclair 8 comments
Feature Nvidia profits jump 30 per cent in fiscal Q1 Chip-maker reports record margins boosted by popularity of Kepler-based GPUs May 13, 2013 Matthew Handrahan
Feature Square Enix posts expected ¥13.7 billion fiscal year loss Struggling publisher forecasts a return to profitability next year May 13, 2013 Matthew Handrahan 5 comments
Feature Danny Bilson: "Nobody's heard my comment. I have to count on the truth" The former THQ exec breaks the silence on his time at the doomed publisher, and takes a step into the brave new world of entertainment May 13, 2013 Matthew Handrahan 1 comment