Feature Diamonds Among the Rubble, says Former Zynga PM Brian Kahrs details how ex-Zynga employees stick together, and how the giant's struggles ultimately produced some great talent June 7, 2013 Brian Kahrs 2 comments
Feature Kent Hudson's novel approach "My greatest hope is that the game will mean something special to the audience" says creator of The Novelist June 7, 2013 Rachel Weber
Feature How to Make Something Unreal Dead Shark Triplepunch's Henrik Giang on winning the UDK design contest June 7, 2013 Dan Pearson 1 comment
Feature David Brevik: Fun And Profit In Marvel Heroes Is the Marvel license a ticket to free-to-play success? Gazillion Entertainment is about to find out June 7, 2013 Matthew Handrahan
Feature NBA Live 14: EA's plan to rebound from failure After years on the bench, EA Sports' hoops sim is returning with a bit of humility and a plan to eventually redefine the genre June 6, 2013 Brendan Sinclair 4 comments
Feature Critical Consensus: The Last Of Us Naughty Dog's apocalyptic adventure slays the critics June 5, 2013 Rachel Weber 11 comments
Feature Patrick Liu: "We could kill the industry if we don't get more inclusive" Rovio Stockholm's creative director talks Battlefield, Birds and bad attitudes June 4, 2013 Dan Pearson 5 comments
Feature Matt Nava: From Journey to Giant Squid Thatgamecompany's former art director on life away from the sand dunes June 4, 2013 Rachel Weber 1 comment
Feature Microsoft would exit the games business before selling Xbox division Countering comments from Nomura Equity Research, other analysts tell us that selling off the Xbox business would be "beyond stupid" June 3, 2013 James Brightman 16 comments
Feature Code Avarice: Valve "pulled the rug out from under our feet" Paranautical Activity facing a battle to publish on Steam June 3, 2013 Rachel Weber 21 comments
Feature CCP Games: Risk vs. Reward After a decade of constant growth, CCP is doubling-down on EVE's success. David Reid guides us through its bright, uncertain future June 3, 2013 Matthew Handrahan 1 comment
Feature The Wester Front: Paradox CEO on life as a niche publisher "There are so many champions driving people towards playing on PC" June 3, 2013 Dan Pearson 4 comments
Feature Double Fine: Suits "don't always know best" We talk with Tim Schafer and Brad Muir about Massive Chalice and why the company remains unsure about Xbox One May 31, 2013 Mike Williams 1 comment
Feature Pre-owned crackdown is a sad excuse for business innovation Taking away our right to share games will solve none of the industry's enormous financial and business model problems; it may even make them worse May 31, 2013 Rob Fahey 59 comments
Feature Triple A Grade Curve: Professor Richard Lemarchand The ex-Naughty Dog lead on art, learning and his new game May 30, 2013 Dan Pearson
Feature Talking Shop: The Witcher 3's Lead Character Artist We chat with Pawel Mielniczuk about bringing the characters of The Witcher to life May 29, 2013 Mike Williams
Feature Funcom sees significant revenue rise for Q1 2013 Recent restructuring sees losses reduced at The Secret World developer May 29, 2013 Rachel Weber 1 comment
Feature Perfect World suffers in the wait for new games Revenue, profits and players all down in Q1 as online firm concentrates on pipeline May 29, 2013 Matthew Handrahan 1 comment
Feature GameStick: Smarter Than Smart TV PlayJam CCO Charles Tigges demystifies the micro-console and describes its unique place in an increasingly crowded market May 29, 2013 Matthew Handrahan 4 comments
Feature Personal Space Invaders: Designing for Shared-Tablet Multiplayer Creator of Slamjet Stadium Alistair Aitcheson details his design philosophy - embrace the fun and chaos of forced human interaction May 28, 2013 Alistair Aitcheson 2 comments
Feature Microsoft looking to take a cut of used games with Xbox One [Report] The platform holder may have a new system to monetize used games May 24, 2013 Mike Williams 11 comments
Feature Steam Early Access: From Underdogs to Alpha Dogs Indies talk about the doors opened by paid alphas with Valve's new service May 24, 2013 Mike Williams
Feature Gaming Tax Credits: A Developer's Guide to Free Money Government give-backs aren't limited to Montreal. Here are dozens of North American programs for developers, from Puerto Rico to PEI May 24, 2013 Brendan Sinclair 5 comments
Feature Game Trader: Why you should buy Nintendo, Apple and Take-Two now Asif Khan details what to do with key gaming stocks ahead of E3, why PS4 could win next-gen and how Xbox One solves non-existent problems May 24, 2013 Asif Khan 11 comments
Feature GameStop brushes aside concerns about Xbox One and used games Following the earnings call, we analyze the year ahead for GameStop as controversy over Xbox One and used games heats up May 23, 2013 Steve Peterson 4 comments