Feature One giant leap: Developing and marketing Kerbal Space Program An unusual game developed by a marketing firm has gathered a dedicated fan base Aug. 23, 2013 Meelad Sadat 3 comments
Feature Free-to-play set to take off on consoles? Chris Morris talks to devs about F2P and how it may actually be better suited to consoles than the PC Aug. 22, 2013 Chris Morris 7 comments
Feature GameStop sales down 10%, profits halved Retailer says year playing out "as expected," console transition blamed for slumping hardware, pre-owned revenues Aug. 22, 2013 Brendan Sinclair 3 comments
Feature Get Luckey: Oculus Rift and the unexplored territory of VR Palmer Luckey's team are building a brave new world - but it's up to you to fill it Aug. 22, 2013 Rachel Weber 10 comments
Feature The audience is the key challenge for the game industry, not technology Game customers are “drinking from the firehose”; how do you stand out from the noise? Aug. 21, 2013 Steve Peterson 2 comments
Feature Pubs don't want games for Nintendo systems right now, says n-Space Once-struggling Florida studio prepared for a brighter future, but one potentially absent of the Nintendo platforms it once specialized in Aug. 21, 2013 Brendan Sinclair 4 comments
Feature Are PlayStation 4 and Xbox One on divergent paths? Roundtable: The two next-gen platforms are quite similar technologically, but is Sony's developer focus a key differentiator after all? Aug. 21, 2013 GamesIndustry.biz 13 comments
Feature Harrison: Xbox One indie publishing "a valuable on-ramp for talent" Microsoft's European games boss details the genesis, strategic thinking and business behind Xbox One's indie self-publishing scheme Aug. 20, 2013 Rachel Weber 6 comments
Feature Enemy Front dev says market is ready for new WWII shooters New creative director Raphael van Lierop on why CI Games is going back to The Big One and the fate of the AAA blockbuster Aug. 19, 2013 Brendan Sinclair 2 comments
Feature Critical Consensus: Disney Infinity Where merchandising dreams come true Aug. 19, 2013 Dan Pearson 1 comment
Feature Nissan enters eSports arena with team sponsorship Massive audience numbers are pulling in major advertisers to drive brand recognition Aug. 16, 2013 John Gaudiosi 1 comment
Feature Koch Media: When the Saints come marching in Dr. Klemens Kundratitz on the changes its THQ acquisitions are bringing to the company Aug. 15, 2013 Rachel Weber 2 comments
Feature Critical Consensus: Saints Row 4 Gangs are out, superheroes are in - how does Volition's open-world game fare after a publicly rocky development period? Aug. 14, 2013 Matt Martin 6 comments
Feature Retail isn't going away - Ubisoft digital head Chris Early says brick-and-mortar does some things better than digital; Ubi is experimenting with episodic titles Aug. 14, 2013 Brendan Sinclair 16 comments
Feature Fargo's goal: Make an "unbelievable" game without a publisher InXile's CEO talks about crowdfunded development and Microsoft's complete change in approach to indies Aug. 13, 2013 Steve Peterson 5 comments
Feature The Evolutionary Edge of Going Indie Ex-Monolith devs at Blackpowder Games are like insects next to AAA studios, but in a good way Aug. 13, 2013 Brendan Sinclair 4 comments
Feature End times for walled gardens Consoles are starting to allow cross-platform gaming, and it will change the market forever Aug. 12, 2013 Steve Peterson 9 comments
Feature Game music: The next generation Martin O'Donnell, Jesper Kyd and Jason Graves on making music for the biggest games in the world, and what PS4 and Xbox One mean for the industry Aug. 12, 2013 David Valjalo 25 comments
Feature Developers Without Borders Okam Studio co-founder Martina Santoro on the perks and pains of the fast-growing Latin American games market Aug. 9, 2013 Brendan Sinclair
Feature Mobile game market growth, opportunity Rapid growth continues, and the [a] list daily looks at the numbers and what lies ahead Aug. 9, 2013 Steve Peterson 1 comment
Feature Nvidia sees revenues and profits drop in Q2 But early sales of its Shield handheld inspire optimism among execs Aug. 9, 2013 Matthew Handrahan
Feature Nexon's Japanese business booms in strong Q2 Japanese revenue up 233 per cent, company revenues up 60 per cent Aug. 9, 2013 Matthew Handrahan
Feature Critical Consensus: The Drowning Scattered Entertainment re-imagines the FPS for touch devices, but free-to-play gets in the way of the fun Aug. 8, 2013 Matthew Handrahan 22 comments
Feature Glu Mobile in the red after tough Q2 Glu posts $3.8m loss as it struggles with service model transition Aug. 7, 2013 Matthew Handrahan
Feature Disney Interactive sales down 7%, losses growing Gaming business lags with no major releases as Walt Disney Company grows overall revenues, profits Aug. 6, 2013 Brendan Sinclair