Feature Zynga acquiring NaturalMotion for $527 million Social publisher picks up Clumsy Ninja dev, lays off 15% of workforce, reports year-end results Jan. 30, 2014 Brendan Sinclair 12 comments
Feature League of Legends: Why Riot should be catering to noobs While player toxicity is a problem, F2P expert Ethan Levy writes that the first-time user experience is potentially a drag on the bottom line Jan. 30, 2014 Ethan Levy 22 comments
Feature PC gaming market to exceed $25 billion this year - DFC DFC Intelligence sees core gaming sector doing even better than expected as more crossover between consoles and PC occurs Jan. 29, 2014 James Brightman 6 comments
Feature Nintendo profits tumble as Wii U drags on the bottom line But software sales lighten the mood in fiscal nine-month report Jan. 29, 2014 Matthew Handrahan 5 comments
Feature EA beats guidance as sales shrink, losses deepen Publisher notes difficulty of generational transition, weak sales on legacy platforms Jan. 28, 2014 Brendan Sinclair 19 comments
Feature Gameloft full-year sales up 12% Mobile game maker touts longevity as more than 75% of revenues came from games launched before 2013 Jan. 28, 2014 Brendan Sinclair
Feature Big Fish boasts 11th consecutive year of growth Casual games firm reports "double-digit growth in gross revenue and strong profits" in 2013 Jan. 28, 2014 James Brightman
Feature Making an indie label in the era of self-publishing Co-founders of Majesco's Midnight City stress the significance of indie developers and what they have to offer them Jan. 28, 2014 Brendan Sinclair 5 comments
Feature Apple sells record number of iPhones, iPads Company sets new marks by selling 51 million phones, 26 million tablets over holiday quarter Jan. 27, 2014 Brendan Sinclair 1 comment
Feature Red5 grabs $23m in funding for Firefall Series B cash "will offer means to execute plan for successfully launching Firefall" Jan. 27, 2014 Rachel Weber
Feature Xbox One at 3.9 million shipped Microsoft sales jump 14% during "great" holiday quarter as net profits edge up nearly 3% Jan. 23, 2014 Brendan Sinclair 16 comments
Feature 'Booth babes' damage foot traffic, leads at events, study finds "There still exists the 'stripper and steaks' mentality in sales" says Spencer Chen Jan. 20, 2014 Dan Pearson 27 comments
Feature "Rust has made about 40% of what GMod made in 9 years" Garry Newman of Facepunch Studios discusses Rust, community and DayZ Jan. 20, 2014 Dan Pearson
Feature Weak Christmas hardware sales slash Nintendo forecasts by ¥80bn Publisher expects full-year loss of ¥25bn as Wii U estimates are cut by half Jan. 17, 2014 Dan Pearson 19 comments
Feature Majesco full-year sales tumble 64% Management blames console transition, casual disruption for difficult year; holds off on more Zumba Jan. 14, 2014 Brendan Sinclair 2 comments
Feature GameStop holiday sales up 9.3% Xbox One and PS4 launches drive results as new hardware revenues double Jan. 14, 2014 Brendan Sinclair
Feature Sponsored | Aiming at the New Influencers Digital natives have increasing reach and authority on the internet, and reaching them is key for brand marketers Jan. 14, 2014 The Ayzenberg Group 1 comment
Feature Oculus games may command a premium price CEO Brendan Iribe would not be surprised to see Oculus games cost more than $60 - he also says "the age of 2D monitors has run its course" Jan. 13, 2014 Chris Morris 32 comments
Feature A developer's year: Anna Marsh The Lady Shotgun founder shares the highs and lows of 2013 Jan. 13, 2014 Rachel Weber 1 comment
Feature Games projects grow by 30% on Kickstarter in 2013 ICO Partners analysis shows games as biggest category Jan. 10, 2014 Dan Pearson
Feature Livingstone Hopes: Why Eidos' President is opening a school "We need to train kids today for jobs that don't yet exist" Jan. 8, 2014 Dan Pearson 9 comments
Feature Back to the Future GamesIndustry staff looks back on their predictions for 2013 and makes some more for 2014 Dec. 31, 2013 GamesIndustry.biz 5 comments
Feature Self-Analysis: Rewriting The Future Our panel of analysts revisits their previous set of predictions for 2013 while going out on a limb with new ones for 2014 Dec. 30, 2013 James Brightman 7 comments
Feature Holiday Features Schedule Another fantastic year for GamesIndustry International is coming to a close, but we're not finished yet Dec. 23, 2013 GamesIndustry.biz
Feature "No one cares about greater visual fidelity anymore" - Oculus' David De Martini Former EA exec signs on as VR firm's head of worldwide publishing, lays out plan to line up content for launch Dec. 20, 2013 Brendan Sinclair 27 comments