An Excellent First Step Into Game Development
Title: The Game Maker's Apprentice: Game
Development for Beginners
Authors: Jacob Habgood and Mark
Overmars
Publisher: Apress
Publishes: 26 June 2006
ISBN: 1-59059-615-3
Price: $39.99 US
Berkeley, CA-19 June 2006-Game Maker allows
the creation of PC games almost immediately, using a simple
drag-and-drop system that makes learning to program much
easier than traditional programming languages. This book
brings together the expertise of Game Maker's creator and a
professional game developer to present a complete guide to
designing and programming games that are fun to play.
The Game Maker's Apprentice shows how to create nine exciting
games using the wildly popular Game Maker game creation tool.
This book covers a range of genres, including action,
adventure, and puzzle games-complete with
professional-quality sound effects and visuals. It discusses
game design theory and features practical examples of how
this can be applied to making games that are more fun to
play.
The book also includes a CD containing Game Maker software
and all of the game projects that are created in the
book-plus a host of professional-quality graphics and sound
effects that you can use in your own games. Authors Jacob
Habgood and Mark Overmars are both seasoned game programmers
who aim to pass on their expertise on both the theory and
practicalities of creating engaging and entertaining
games.
To read more about The Game Maker's Apprentice or its
authors, or to view a table of contents and sample chapter,
please visit http://book.gamemaker.nl
What others say:
"Clearly written and illustrated-a superb introduction to
interactive entertainment for our future generation of game
creators."
-Ricki Martin, World Art Lead, Electronic Arts
"Provides an excellent first step into game development;
teaching game concepts, terminology, and logic."
-Mark Swinhoe, Senior Programmer, Sony Computer Entertainment
Europe
About the Authors:
Jacob Habgood worked in the UK games industry for seven
years, writing console games for Gremlin Interactive and
Infogrames/Atari. During this time he contributed to a wide
range of titles and led the programming teams on
MicroMachines (PlayStation 2, Xbox, and GameCube) and Hogs of
War (PlayStation). Jacob is now a doctoral student at the
University of Nottingham, researching the educational
potential of computer games. As part of this research, Jacob
runs clubs and workshops teaching children and teenagers how
to make their own computer games, providing free activities
and resources through his web site, www.gamelearning.net.
Mark Overmars is a full professor in Computer Science at
Utrecht University in the Netherlands, where he heads the
Center for Advanced Gaming and Simulation. One of his
research domains is computer games. He is one of the founders
of the Utrecht Platform for Game Education and Research and
teaches courses on computer game design at Utrecht
University. Mark is the author of many software packages. In
particular, he is the author of the Game Maker software
package, which is used as the development tool in this
book.
About Apress:
All Apress titles are available at bookstores nationwide,
from online booksellers, and from Springer New York, Inc. at
800-777-4643; fax 201.348.4505. Contact us for more
information at sales@apress.com.
Apress Inc., based in Berkeley, California, is a fast-growing
publisher of technical books devoted to meeting the needs of
information technology professionals. Apress is dedicated to
publishing titles of the highest quality and has compiled a
team of authors that reads like a veritable "Who's Who" of
the computing industry.
For a review copy, author interview, cover file, or more
information about Apress' innovative approach to publishing,
contact Pete Aylward at +44 207 096 5029, or write to
pete@apress.com.