Airborne Assault: Conquest of the Aegean
Fourth update let forth.
For Immediate Release
Staten Island, NY, April 28th, 2008 – Matrix Games ( www.matrixgames.com) and Panther Games ( www.panthergames.com) are pleased to announce that the critically acclaimed Conquest of the Aegean has received a fourth update. This update includes a few minor fixes to issues related to victory point calculations and the handling of static units that were discovered since the third update.
David Heath, Director of Operations at Matrix Games, said “The Highway to the Reich engine on which Conquest of the Aegean is based continues to excite and entertain gamers and shows no signs of abating. The latest update includes just a few small tweaks but will nevertheless improve the already groundbreaking gameplay found in Conquest of the Aegean. If you want to experience the most realistic operational command simulation on the market, give Conquest of the Aegean a try!”
In Conquest of the Aegean, players get to take on the role of either an Allied or German commander during World War II and match their wits against either a computer controlled opponent or a human opponent via LAN or the internet. You can play as the Allies in a desperate fight to maintain a foothold on the southern flank of Europe using the mountainous Greek terrain to achieve concealment and surprise. Or, the for the more aggressive commanders among us, you can fight as the Axis who are tasked with driving as hard and fast as possible into Greek territory to assure an expedient and inexpensive victory.
Based on the very successful Airborne Assault: Highway to the Reich, this operational “pausable continuous time” strategy game represents a major step forward from its predecessor. Not only does Conquest of the Aegean take you to a new theatre of the Second World War, but also major changes to the game have been made engine to make it an even more detailed and realistic recreation of WWII combat. To breathe fresh life into Airborne Assault while still capturing the strategically intense but fun gameplay that came with previous titles in the series, Conquest of the Aegean includes a realistic resupply system, a vastly enhanced interface, and improved weather patterns, all complemented by 20 brand new maps and 30 brand new scenarios.
Also, keep your eyes open for the upcoming new release Battles from the Bulge, also from Panther Games and Matrix Games!
Get more information on Conquest of the Aegean from its product page. The update will bring the game to version 3.4.151 and is comprehensive.
ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2000, Matrix Games has published over three dozen titles and several award-winning games, including War in the Pacific, Conquest of the Aegean, Gary Grigsby's World At War: A World Divided, Crown of Glory, Battles In Normandy, Harpoon 3 Advanced Naval Warfare, Starshatter: The Gathering Storm and The Operational Art of War III. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games website at www.matrixgames.com.
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Box Art:
http://www.matrixgames.com/images/box3d/100x100/COTA_Box_100x100.jpg
http://www.matrixgames.com/images/box3d/170x220/COTA_Box_170x220.jpg
(Additional box art and other art assets, including flat and 300+ dpi box images, are available from the Matrix Games Press Media Area “Media” section)
Update File:
ftp://ftp.matrixgames.com/pub/ConquestoftheAegean/ConquestoftheAegean-UpdateCompDR-v34151.zip
Press Contact:
Matrix Games
press@matrixgames.com