Skip to main content

2011 Game Developers Conference

IGF Student Showcase winners announced.

SAN FRANCISCO — Jan. 10, 2011 — The Independent Games Festival has announced the eight Student Showcase winners for the thirteenth annual presentation of its prestigious awards, celebrating the brightest and most innovative creations to come out of universities and games programs from around the world in the past year.

This year's showcase of top student talent include slapstick physical comedy adventure Octodad, from DePaul University's Team DGE2, University of Montreal student Richard E. Flanagan's boldly styled Myst-like adventure Fract, and Tiny and Big, an ambitious, comic-book styled 3D action platformer from Germany's School of Arts and Design Kassel.

The eight showcase winners will go on to compete for the Best Student Game Prize, which will be announced on stage at the Independent Games Festival Awards, held on Wednesday, March 2, 2011, in San Francisco at the Game Developers Conference 2011.

In conjunction with this announcement, IGF organizers are also revealing that this year's Independent Games Festival Awards at GDC will be hosted by Anthony Carboni. Carboni is host and producer of Bytejacker, the acclaimed indie and downloadable game video show and website, and one of the most enthusiastic and devoted followers of the independent game scene.

The full list of this year’s winners is as follows:

e7 (Gymnasium Koniz Lerbermatt)

http://www.igf.com/php-bin/entry2011.php?id=36 Fract (University of Montreal) http://www.igf.com/php-bin/entry2011.php?id=553 GLiD (Bournemouth University) http://www.igf.com/php-bin/entry2011.php?id=654 Octodad (DePaul University) http://www.igf.com/php-bin/entry2011.php?id=610 PaperPlane (ENJMIN) http://www.igf.com/php-bin/entry2011.php?id=593 Solace (DigiPen Institute of Technology) http://www.igf.com/php-bin/entry2011.php?id=191 Tiny and Big (School of Arts and Design Kassel) http://www.igf.com/php-bin/entry2011.php?id=224 Toys (Future Games Academy) http://www.igf.com/php-bin/entry2011.php?id=646  

Chosen from more than 280 IGF Student Showcase entries, these Student Showcase-winning games each win $500 and GDC 2011 show passes, and will go on to compete for an overall Best Student Game prize, which includes a special trophy and a $2,500 cash prize.

In addition, the IGF judges would like to highlight other outstanding Student Showcase entries for honorable mentions this year, recommending them to the public. Honorable mentions go to the following titles:

About Love Hate and the other ones (School of Arts and Design Kassel); EXP (NHTV); Paul and Percy (IT University Copenhagen); Senseless (University of Advancing Technology); StarTwine (Carleton University); Ute (School of Arts and Design Kassel).  

This year's Student IGF entries were distributed to an opt-in subset of the main competition judging body, consisting of more than 60 leading independent and mainstream developers, academics and journalists. Now in its ninth year as a part of the larger Indendent Games Festival, the Student Showcase highlights up-and-coming talent from worldwide university programs.

It has served as the venue which first premiered numerous now widely recognized names, including Cloud from the USC-based team that became Thatgamecompany ( Flower), as well as DigiPen's Narbacular Drop and Tag: The Power of Paint, which would evolve first into Valve's acclaimed Portal, with the latter brought on-board for the upcoming Portal 2.

"Even as general awareness of independent developers and their creative output increases year over year, our Student Showcase continues to be the best place to be genuinely surprised and delighted by entirely unknown talent," said IGF Chairman Brandon Boyer. "This year's lineup continues that tradition, with eight distinctive and wholly unique games from teams and individuals that we'll surely be hearing much more about in the future."

The Independent Games Festival was established in 1998 by UBM TechWeb's Game Network to encourage the rise of independent game development and to recognize the best independent game titles, in the same way that the Sundance Film Festival honors the independent film community. Organizers would like to thank sponsors including Crytek (platinum), Microsoft (gold), GameTree.TV/Transgaming (platform), DigiPen (student platinum), ENJMIN (student gold), plus Direct2Drive (official download partner), who will be presenting finalists for its D2D Vision Award in the near future.  Voting for an IGF Audience Award from participating titles will kick off in late January.

For more information on the Independent Games Festival, please visit the official IGF website at  http://www.igf.com – and for those interested in registering for GDC 2011, which includes the Independent Games Summit, the IGF Pavilion and the IGF Awards Ceremony, please visit the Game Developers Conference website, http://www.gdconf.com.

About the UBM TechWeb Game Network 

A core provider of essential information to the professional game industry, the  UBM TechWeb Game Network – formerly known as the Think Services Game Group - offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the Game Developers Conference® Online, the Game Developers Conference™ Europe, the Game Developers Conference™ China, the Game Developers Conference™ Canada, Game Developer Magazine, Game Developer Research, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards.

About UBM TechWeb, a division of United Business Media

UBM TechWeb, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology.  Through its core businesses – media solutions, marketing services and professional information – UBM TechWeb produces the most respected and consumed brands, applications and services in the technology market. More than 14.5 million business and technology professionals (CIOs, IT and IT Support managers, Web & Digital professionals, Software and Game developers, Government decision makers, and Telecom providers) actively participate in UBM TechWeb’s communities. UBM TechWeb brands includes: global face-to-face events such as Interop, Game Developers Conference (GDC), Web 2.0, Black Hat and VoiceCon; large-scale online networks such as InformationWeek,  Light Reading and Gamasutra; research, training, and certification services, including HDI, Pyramid Research, and InformationWeek Analytics; and market-leading magazines such as InformationWeek and Wall Street & Technology.  UBM TechWeb is part of UBM, a global provider of media and information services for professional B2B communities and markets.  

CONTACT:

Brian Rubin / Teresa Tyndorf

fortyseven communications

(212) 391-4707 / (323) 658-1200

brian@fortyseven.com/ teresa@fortyseven.com

Ben Veechai / Sandra Lew

UBM TechWeb Game Network

(415) 947-6280 / (415) 947-6232

ben.veechai@ubm.com / sandra.lew@ubm.com

Read this next

GamesIndustry.biz avatar
GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.