Skip to main content

2008 International eSports Conference

fragster.de signed up as media partner.

Berlin, March 19, 2009. This year’s ESCONF (International eSports Conference) will again be supported by www.fragster.de as a media partner for B-to-C communication. Last year, fragster.de had already been the official media partner for the ESCONF, as a newly founded eSport portal back then. One year later fragster.de – by now one of Germany’s leading eSports newsportal – will contribute to the conference delivering a lecture. Moreover, fragster.de is going to report on the event, before, during and after it takes place.

„The eSports Conference has been developing tremendously fast for the last years and continuously marks a yearly highlight for us, both in editorial terms and businesswise. This time we are particularly looking forward to actively supporting the event by contributing a lecture on eSports“, says Simon Wondracek, Project Director fragster.de, on the media partnership between the ESCONF and fragster.de

„We are very glad to have acquired fragster.de as a media partner for this year. In addition to their coverage on the ESCONF, the writers of the EGM eSport & Gaming Media GmbH are going to contribute to the event with a lecture. We are particularly glad that Simon Wondracek, Project Director of fragster, will give visitors an overview of eSports with his lecture. Given his longtime experience in eSports he is the very best choice for tackling this topic”, explains Carsten Kohlenbeck, responsible for the ESCONF at Think Services.

Further information and the registration for the ESCONF are to be found on the website www.esconf.com

About the International eSports Conference (ESCONF)

The „International eSports Conference“ takes place in 2009 for the sixth time and is the world’s most important business and networking platform for eSport and gaming communities. This young industry presents itself in speeches, workshops, meetings, business initiations (eSports Connection) and networking events and informs and discusses current and important topics of the eSport market. Whereas speeches address high-school and university students, teachers, parents, politicians and the media, workshops are provided for eSportsmen and their managements. In private meetings, eSport organizations discuss current developments, trends and problems. eSports Connection is an exclusive speed dating event for external businesses along with companies from the eSports industry. Further information: www.esconf.com

About Fragster.de

fragster.de is Germany’s big eSports scene page, having started in March 2008. With its texts of high quality, well-known scene writers and an extensive online and event coverage, fragster has already acquired renown in a short time. Simon Wondracek and Gerriet Ohls, two well-known eSport journalists and winners of the eSports Award, head the editorial staff. fragster is run by the EGM eSport & Gaming Media GmbH. Further information: www.fragster.de

About the Think Services Game Group

A core provider of essential information to the professional game industry, the Think Services Game Group offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include Game Developer Magazine, Game Developer Research, the Webby Award-winning Gamasutra.com, GameCareerGuide.com, WorldsInMotion.biz, GameSetWatch.com, GamesOnDeck.com, SeriousGamesSource.com, the Game Developers Conference®, the Game Developers Conference® Austin, the Game Developers Conference® Europe, the Game Developers Conference® China, GDC Mobile, the Game Career Seminars, the Independent Games Festival and Summit, and the Game Developers Choice Awards. To learn more, visit www.tsgamegroup.com

About Think Services, a division of United Business Media

Think Services connects specialized communities worldwide using educational events, consulting, training, certification, membership, and innovative media. Providing comprehensive opportunities for people to learn from, network with, and inspire each other, Think Services builds strong brands and works within communities to foster a unique affinity with its products and services. The division's flagship products include the Game Developers Conference, the Webby Award-winning Gamasutra.com, Game Developer magazine, the International Customer Management Institute (ICMI) and HDI. Think Services is a subsidiary of United Business Media, a global media and marketing services company with a market capitalization of more than $1.6 billion. To learn more, visit www.think-services.com.

Read this next

GamesIndustry.biz avatar
GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.