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187 Ride or Die

Weaponry

- 12 Offensive weapons

- 2 Defensive weapons

Details

BASIC PISTOL:

Gameplay : One bullet per shot (only forward and 90° right)

Ammo : Infinite

Damage : 5

Range : 30 m

Meca Impact : None

Rate of fire : 3 successive bullets per shot (360°)

Ammo : 18

Damage : 15

Range : 40m

Meca Impact : (Speed) : -5

Gameplay : One bullet per shot (360°)

Ammo : 12

Damage : 20

Range : 60 m

Meca Impact : (Speed) : - 10

Gameplay : Burst (360°)

Ammo : 30

Damage : 22

Range : 100m

Meca Impact : (Speed) : -15

Gameplay : Burst (360°)

Ammo : 30

Damage : 30

Range : 110m

Meca Impact : (Speed) : -20

Gameplay : Burst (360°)

Ammo : 25

Damage : 22

Range : 80m

Meca Impact : (Speed) : -10

Gameplay : Burst (360°)

Ammo : 25

Damage : 25

Range : 100m

Meca Impact : (Speed) : -15

Gameplay : One shot, 5 bullets per shot (360°)

Ammo : 5

Damage : 40

Range : 50m

Meca Impact : (Speed) : -20 ; control loss

Gameplay : Burst of 3 bullets (360°)

Ammo : 8

Damage : 50

Range : 80m

Meca Impact : (Speed) : -25

Gameplay : One shot (360°)

Ammo : Infinite but overheat can interrupt usage

Damage : 40 on Vehicles, 5 on Homeboy

Range : 100m

Meca Impact : Spins the target vehicle

Gameplay : One shot (360°)

Ammo : Infinite

Damage : 40 on Homeboy, 5 on vehicles

Range : 80m

Meca Impact : (Speed) : -5

Gameplay : One shot (360°)

Ammo : 1

Damage : LETHAL

Range : 100m

Meca Impact : Blows Up The Target

MOLOTOV:

Gameplay : Throw (behind the shooter)

Ammo : 1

Damage : 10 per interaction.

Range : NA

Meca Impact : None

MINE:

Gameplay : Throw (behind the shooter)

Ammo : 1

Damage : 30 when rolled over.

Range : NA

Meca Impact : Loss Of Control

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