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75% of games sold in August were downloaded | UK Monthly Charts
It's a 10% increase over August last year
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Final Fantasy's sales crisis is also an identity crisis | Opinion
Final Fantasy doesn't seem to know what it is or who it's for anymore – a much deeper problem for the franchise than platform exclusivity deals
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GamesIndustry.biz's Brazil Games Week begins on Monday
Latest territory special will dive deeper into Latin America's biggest market, and the game-changing legal framework about to redefine the industry's future
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How Mike Morhaime's Dreamhaven helps indies with "the good, bad and ugly" of launching games
We speak to Morhaime, Paul Della Bitta, and FuzzyBot CEO Tatyana Dyshlova, about the publisher's first release
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The GamesIndustry.biz Best Places To Work UK Awards 2024 in pictures
Take a look at the winners and highlights from yesterday's ceremony here
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Blurring lines: How AAA and indies can benefit each other | Opinion
In a rapidly changing ecosystem where some models are becoming unsustainable, D3T's Dan Hett argues the industry should move away from silos and grow together
GamesIndustry.biz's Brazil Games Week begins on Monday
Latest territory special will dive deeper into Latin America's biggest market, and the game-changing legal framework about to redefine the industry's future
75% of games sold in August were downloaded | UK Monthly Charts
It's a 10% increase over August last year
Final Fantasy's sales crisis is also an identity crisis | Opinion
Final Fantasy doesn't seem to know what it is or who it's for anymore – a much deeper problem for the franchise than platform exclusivity deals
Concord director reportedly steps down, Firewalk fears layoffs
Sources claim Ryan Ellis has moved to a support role within the studio
Microsoft shutting down Xbox Ambassadors | News-in-brief
Xbox Ambassadors website will go offline on October 15, 2024, closure due to the changing "needs of [its] global community"
Engine provider reveals that Unity 7 is already in the works
Nazara raises $108m to bolster M&A activities
Plus firm invests additional $17.4m in Absolute Sports, raising its stake to 91%
How Mike Morhaime's Dreamhaven helps indies with "the good, bad and ugly" of launching games
We speak to Morhaime, Paul Della Bitta, and FuzzyBot CEO Tatyana Dyshlova, about the publisher's first release
The GamesIndustry.biz Best Places To Work UK Awards 2024 in pictures
Take a look at the winners and highlights from yesterday's ceremony here
Nintendo and The Pokémon Company sue Palworld developer Pocketpair
UPDATE: Pocketpair responds, says it's "not been notified" of which patents it's accused of having infringed
Playtika acquires SuperPlay for $700 million
Playtika says it expects mobile developer to "move the needle for [its] proforma growth"
Square Enix says sales of Final Fantasy 7 Rebirth and Final Fantasy 16 "did not meet expectations"
Sales of Foamstars were similarly "not as strong as expected"
Minecraft to end PSVR support from March next year | News-in-brief
Mojang says PlayStation players will still receive updates to play without VR
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Finding ways to better understand your players
Metacore Games' Tim Shepherd explains how to better understand player motivations to create games that truly speak to your target audience
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A guide to culturalizing mobile games through live operations
EA Mobile's Oindrila Mandal uses a product management lens to demystify how to culturalize mobile games for global audiences
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How to effectively lead leaders in game development
Criterion's Charity Joy shares her experience and provides strategies in effectively overseeing managers
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'Steam is a supermarket, and your game is beans' - A guide for reluctant marketers
At Develop Brighton, marketing experts gave tips to promoting your game even if you don't have any interest in it