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Nintendo Switch 2 will launch for $450 on June 5
Games and hardware functionality revealed for Nintendo's new console
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Tara Mustapha's vision to support marginalised developers and build sustainable studios
Ensemble 2025 cohort member shares the origins of Code Coven, and how the global accelerator and academy champions underrepresented talent
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IGN Entertainment opens ticket sales for IGN Live
The consumer focused show returns to LA in June
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Yoko Shimomura to receive BAFTA Fellowship
BAFTA to recognise composer's "groundbreaking work" that "paved the way for women in the industry at a time when it was overwhelmingly male-dominated"
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National Videogame Museum appoints new trustees
Trustees include Ukie chief executive Nick Poole and Sony Interactive Entertainment senior director John Booth
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User research workers at Activision unionize
"It is critical that workers have a protected voice on the job to ensure they receive their fair share"
QA firm TestFly acquires Brazilian testing company Red Cerberus
TestFly says the deal will "significantly expand its capabilities"
"Australia's largest studio" PlaySide announces restructure and job cuts
"It is also an appropriate time to reflect on our obligation to employees and shareholders," says CEO
Roblox adds three new features to parental control settings
Parents and guardians can now block and report users on their child's friend list
Nintendo implements pre-order restrictions for Switch 2
Requirements include a Nintendo Switch Online membership "for at least two years continuously"
Some physical Nintendo Switch 2 games will be download-only 'Game-Key Cards'
Games like Bravely Default and Street Fighter 6 will require a download
Unity outlines support for approved Nintendo Switch 2 developers
And it has "battle-tested" its systems through "hands-on development of a day-one launch title"
2025's Tokyo Indie Game Summit is the biggest yet, attracting 23,000 attendees
"Seeing the energy of creators and fans come together in Kichijoji was truly inspiring," says organizer
Nintendo Switch 2 will launch for $450 on June 5
Games and hardware functionality revealed for Nintendo's new console
ZeniMax union "overwhelming" votes to authorise strike if Microsoft contract negotiations break down
"Microsoft and ZeniMax continue to demonstrate they're unwilling to pay fair wages for the value our labour provides"
Industry veterans launch new indie publisher The CoLab
"Our goal is to make every developer who joins The CoLab an integral part of our collective, fostering a supportive environment"
Atomfall tops 1.5m players | News-in-brief
Rebellion's survival game released on March 27, 2025, is most successful launch in developer's history
Krafton acquires $14m controlling stake in Indian studio Nautilus Mobile
"We want to realize the potential of this market, not just in India, but in other cricket-playing countries," says Krafton exec
London is now the third-largest global hub for game makers after LA and San Francisco
The UK capital has now overtaken most US cities and Canadian hotspots like Montréal
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How game studios can benefit from video game concerts
Soho Live CEO Gaetano Fazio gives insight into producing concerts, from adapting OSTs for a live performance, to booking musicians and general marketing strategies
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EA's four evergreen principles to keep your service games fresh
Head of operations Arjun Balaram encouraged India GDC attendees to be flexible with how they update their titles
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Quantifying the impact of creator programs
Gamesight's Nikolas Racelis-Russell explains how to capitalise on a creator program and what the value in having one is
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Sony developers share how machine learning can improve QA
At CEDEC 2024, PlayStation shared more about how it automated some QA operations in Astro's Playroom