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Sword of the Stars: Argos Naval Yard

Don't expand it, Argos Naval Yard it.

NEW YORK - May 22nd, 2009 – Paradox Interactive and Kerberos Productions today announced an expansion to the critically acclaimed 4X space strategy game series Sword of the Stars.

The new expansion, Argos Naval Yard, can be combined with either the original game or any of its previous expansions and will provide players with:

• 19 new technologies, including advanced drones, over thrusters, two new satellite designs, defensive interceptor micro-missiles, and polarized plasmatics which will unlock a new weapon type

• Over 75 new ship sections to build

• 10 new weapons, including the new inertial cannons, kelvinic torpedoes, and the fearsome rail cannon

• 3 new scenarios

"With the successful release of the Sword of the Stars Ultimate Collection, the expansion Argos Naval Yard is a natural extension of the Sword of the Stars series,” said Chris Stewart, COO of Kerberos. “The new ships, weapons and technologies in Argos Naval Yard will present gamers with new challenges and capabilities.”

Argos Naval Yard is scheduled for release June 17 with an SRP of $8.99 / € 7.49 / £6.99

Sword of the Stars with an expansion is currently on sale at download portals GamersGate, Impulse, Steam and Direct2Drive and other leading digital distribution networks.

About Paradox Interactive

Since 1999, Paradox Interactive has been a leading developer and publisher of PC-based strategy games. World-renowned for its strategy stable, the company holds a particularly strong presence in the United States and Europe. Its steadily-growing portfolio includes original titles such as the critically acclaimed Europa Universalis and Hearts of Iron franchises, as well as the best published titles like the Penumbra series, Supreme Ruler 2020, Elven Legacy, Mount&Blade and the greatly-anticipated Majesty 2 – The Fantasy Kingdom Sim.

Read more: http://www.paradoxplaza.com

About Kerberos Productions

Kerberos Productions is a gathering of experienced video game developers, with over 35 years of collective experience, based in Vancouver, BC, Canada. Before forming their own company, the team was responsible in the development of both Homeworld: Cataclysm for Sierra and Treasure Planet: Battle at Procyon for Disney Interactive. Team members have also worked on over a dozen hit games, including Homeworld, Ground Control, Team Fortress, and Counterstrike.

Read more: http://www.kerberos-productions.com/

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