LucasArts' Darrell Rodriguez
The Star Wars IP-holder's president talks Old Republic, the MMO genre, and humour in games
The Star Wars universe has been portrayed in a variety of different games over the years - Jedi Knight, X-Wing vs Tie Fighter, LEGO Star Wars, Knights of the Old Republic and Star Wars Galaxies to name a few.
But with visibility ramping up on BioWare's forthcoming Old Republic MMO - arguably the most ambitious Star Wars game project to-date - LucasArts president Darrell Rodriguez talks about the IP-holder's views on MMOs, business models, digital downlads and humour in games.
We're very excited about it - the partnership with BioWare has been phenomenal in the past and the way it's coming around, especially relating to the core mechanics of a basic MMO... taking that and then adding the story element, and story and character development, that's something that's close to our hearts and is really the root of all that we do.
Partnering with someone like BioWare, who is amazing at that as well, to change the MMO genre... absolutely, that's exciting.
Well I think you hit the nail on the head - Lucas has always been about strong stories and strong characters, and regardless of what the rest of the industry does, we will continue to do that in the future. It's very important to us.
There are different consumers that want different things, but story has been important to us for the last 30 years, and definitely will continue to be so in the future.
Why not now?
Yeah, that's interesting, and kudos to World of Warcraft and the folks there, it is a phenomenal offering. But we've got a very strong IP, Galaxies is a great IP as well, and why not now, related to people's desire to see more Star Wars?
It continues - Clone Wars is an expansion of the universe there - and BioWare proved that they were good shepherds of the IP with KOTOR. So we decided to partner with them because of that, and also their passion for it.
And we're continuing on.