Former GRIN developers set up new studio Whiteout
Former Bionic Commando team working on digital platforms and Cry Engine 3 project
Former members of defunct Swedish outfit GRIN have announced a new development studio, Whiteout.
The team already has a Cry Engine 3 project underway, with a playable demo up and running, and intends to focus on digital markets.
"We've got some very exciting concepts under development," commented Joel Fagerlund, co-founder of Whiteout. "We are currently working on a bigger project in Cry Engine 3, and thanks to the excellent technology and support from Crytek, we have been able to carefully handcraft a playable prototype that will knock your socks off."
At GRIN the developers worked on the well-received Bionic Commando: Rearmed, as well as the console version of Bionic Commando for publisher Capcom, Wanted: Weapons of Fate and Terminator: Salvation.
"At GRIN, we saw the community's extraordinary response to Bionic Commando: Rearmed," added Fagerlund. "Couple that with the fact that new releases such as Limbo and Joe Danger have been so well received, we know that the digital marketplace is vibrant and thriving."
Fagerlund worked as a producer at GRIN alongside Whiteout co-founders Simon Rodriguez and Konstantin Schutte, previously with virtual worlds developer Metaversum.