US games spending fell 11% on weak software market - NPD
Switch drove hardware gains in May, but Injustice 2's success couldn't prevent a 20% drop in software sales
The positive impact of the Nintendo Switch on hardware sales couldn't prevent US games spending falling 11% in May, largely due to a significant decline in the software market.
According to the NPD Group's May report, hardware spending increased 7% year-on-year to $147 million, with the Nintendo Switch credited as the "primary catalyst" for those gains.
Sony's PlayStation 4 was the best-selling hardware platform in May 2017, and the console generation is healthy overall: NPD's data puts the combined installed base of PS4 and Xbox One 29% higher than the PS3 and Xbox 360 after 43 months on sale.
Despite the recent improvement in hardware sales, total spending - which includes hardware, software and accessories - declined 11% overall to $542 million.
The reason is the software market, NPD said, which suffered due to a lack of strong releases. The best-selling game of the month was Warner Bros. Interactive's Injustice 2 - which also topped the UK chart on its debut week - with Mario Kart 8 in second place, and Grand Theft Auto V in third.
However, relative to a May 2016 release slate that included Uncharted 4, Overwatch and Doom, last month saw dollar sales fall by 20% to $271 million.
- 1. Injustice 2 (Warner Bros. Interactive)
- 2. Mario Kart 8 (Nintendo)
- 3. Grand Theft Auto V (Take-Two Interactive)
- 4. The Legend of Zelda: Breath of the Wild (Nintendo)
- 5. Prey (Bethesda Softworks)
- 6. Tom Clancy's Ghost Recon: Wildlands (Ubisoft)
- 7. Fire Emblem Echoes: Shadow of Valentia (Nintendo)
- 8. NBA 2K17 (Take-Two Interactive)
- 9. MLB 17: The Show (Sony)
- 10. Overwatch (Blizzard)