Skip to main content

Ori and the Blind Forest profitable after one week

Moon Studios CEO interested in doing more with IP, from follow-up games to film adaptation

Ori and the Blind Forest took four years to make, and one week to turn a profit. In a post on NeoGAF, Moon Studios CEO Thomas Mahler confirmed that the game made its money back shortly after its launch last month.

"Business-wise, Ori was already profitable a week after release and Microsoft is super happy, so we'll see about Ori's future," Mahler said, punctuating the comment with a smiley.

The studio is also growing in headcount, as Mahler said Moon Studios recently made some new hires and currently has five potential projects in the hopper.

"I think a lot of people are really interested in our way of working, the 'virtual office' kinda thing, etc. and I think a lot of people are just super hungry to work on passion projects instead of doing work on the, without trying to sound disrespectful, 'factory games,'" Mahler said.

In a subsequent post, he said he's put some thought into the future of the Ori IP and would love to work on a follow-up with Microsoft. In particular, Mahler said the team created a lot of lore for the game's universe that was left on the cutting room floor, adding that the story was especially well suited to a film adaptation.

Ori and the Blind Forest is currently available on PC and Xbox One, with an Xbox 360 version expected later this year.

Read this next

Brendan Sinclair avatar
Brendan Sinclair: Brendan joined GamesIndustry.biz in 2012. Based in Toronto, Ontario, he was previously senior news editor at GameSpot.
Related topics