Skillfull's report this week highlights a long-term problem that's only deepening; between layoffs and AI threats, industry careers are a harder sell than ever
The move to $70 has highlighted the games industry’s "missing middle" – the gulf between indies and premium games that was once occupied by a wealth of AA titles
Technological progress once swept games into the retro bin within a few years, but no longer – publishers must learn about how to support, not destroy, their older titles
SJN Insights' Sam Naji explores the challenges in the games-as-a-service space, and why Warner Bros' recent comments may be telling for the rest of the industry
Even as digital platforms battle low-quality dreck, the bigger problem remains intractable – too many products, and not enough consumer attention to go around
A Switch successor may not appear until next year and Sony may be prepping a Pro model of the PS5; after a quiet 2024, console hardware looks set for a very busy 2025
Players are voting with their wallets – like any other industry trend or fad, live service games have seen their moment pass; companies able to pivot away should do so fast
Protests against underwhelming in-game rewards should be treated as valuable feedback on a monetisation strategy gone awry, not as ingratitude or entitlement
SJN Insights' Sam Naji expects the market to be boosted by GTA 6, potential PS5 and Xbox mid-gen refreshes, and the first full year of sales for Switch 2
Larian boss Swen Vincke is the latest industry figure to push back against subscription models; the growing mess in TV and movies makes clear why that perspective is important
The three-year path from one of the industry's most catastrophic launches to widespread acclaim is the story of a miracle, not a case study to be emulated
A constant tolling bell of industry layoffs defined 2023 – with job losses for thousands being in stark contrast to a stellar release schedule and record-beating acquisition numbers
Microsoft's CFO reiterates a vision for Game Pass on rival consoles – but the obstacles make it a near-impossibility, and go far deeper than questions of revenue sharing
Valve's new policy of using USD denominations in countries with unstable currencies will hurt consumers there – but the real target is region-spoofing consumers elsewhere
Rob Fahey
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